mirror of
https://git.code.sf.net/p/zint/code
synced 2025-05-23 03:26:56 -04:00
modifications for VS2015, some
additional static/const's and a few bugfixes for HanXin and DotStream. Patch by Michael <virtual_worlds@gmx.de>
This commit is contained in:
parent
8d3abf8440
commit
2c2200a7cb
31 changed files with 1639 additions and 1278 deletions
495
backend/gif.c
495
backend/gif.c
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@ -34,11 +34,11 @@
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#include <stdlib.h>
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#include <string.h>
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#include "common.h"
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#include "pcx.h" /* PCX header structure */
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#include <math.h>
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#ifdef _MSC_VER
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#include <io.h>
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#include <fcntl.h>
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#include <malloc.h>
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#endif
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#define SSET "0123456789ABCDEF"
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@ -53,232 +53,211 @@
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#include <stdlib.h>
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typedef struct s_statestruct {
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unsigned char * pOut;
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unsigned char *pIn;
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unsigned int InLen;
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unsigned int OutLength;
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unsigned int OutPosCur;
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unsigned int OutByteCountPos;
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unsigned short ClearCode;
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unsigned short FreeCode;
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char fByteCountByteSet;
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unsigned char OutBitsFree;
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unsigned short NodeAxon[4096];
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unsigned short NodeNext[4096];
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unsigned char NodePix[4096];
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unsigned char * pOut;
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unsigned char *pIn;
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unsigned int InLen;
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unsigned int OutLength;
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unsigned int OutPosCur;
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unsigned int OutByteCountPos;
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unsigned short ClearCode;
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unsigned short FreeCode;
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char fByteCountByteSet;
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unsigned char OutBitsFree;
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unsigned short NodeAxon[4096];
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unsigned short NodeNext[4096];
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unsigned char NodePix[4096];
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} statestruct;
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static char BufferNextByte(statestruct *pState)
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{
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(pState->OutPosCur)++;
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/* Check if this position is a byte count position
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* fg_f_bytecountbyte_set indicates, if byte count position bytes should be
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* inserted in general.
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* If this is true, and the distance to the last byte count position is 256
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* (e.g. 255 bytes in between), a byte count byte is inserted, and the value
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* of the last one is set to 255.
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* */
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if ( pState->fByteCountByteSet && ( pState->OutByteCountPos + 256 == pState->OutPosCur ) )
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{
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(pState->pOut)[pState->OutByteCountPos] = 255;
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pState->OutByteCountPos = pState->OutPosCur;
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(pState->OutPosCur)++;
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}
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if ( pState->OutPosCur >= pState->OutLength )
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return 1;
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(pState->pOut)[pState->OutPosCur]=0x00;
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return 0;
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static char BufferNextByte(statestruct *pState) {
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(pState->OutPosCur)++;
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/* Check if this position is a byte count position
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* fg_f_bytecountbyte_set indicates, if byte count position bytes should be
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* inserted in general.
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* If this is true, and the distance to the last byte count position is 256
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* (e.g. 255 bytes in between), a byte count byte is inserted, and the value
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* of the last one is set to 255.
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* */
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if (pState->fByteCountByteSet && (pState->OutByteCountPos + 256 == pState->OutPosCur)) {
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(pState->pOut)[pState->OutByteCountPos] = 255;
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pState->OutByteCountPos = pState->OutPosCur;
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(pState->OutPosCur)++;
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}
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if (pState->OutPosCur >= pState->OutLength)
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return 1;
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(pState->pOut)[pState->OutPosCur] = 0x00;
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return 0;
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}
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static char AddCodeToBuffer(statestruct *pState, unsigned short CodeIn,unsigned char CodeBits)
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{
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/* Check, if we may fill up the current byte completely */
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if (CodeBits >= pState->OutBitsFree)
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{
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(pState->pOut)[pState->OutPosCur] |= (unsigned char)
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( CodeIn << ( 8 - pState->OutBitsFree ) );
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if ( BufferNextByte(pState) )
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return -1;
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CodeIn = (unsigned short) ( CodeIn >> pState->OutBitsFree );
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CodeBits -= pState->OutBitsFree;
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pState->OutBitsFree = 8;
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/* Write a full byte if there are at least 8 code bits left */
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if (CodeBits >= pState->OutBitsFree)
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{
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(pState->pOut)[pState->OutPosCur] = (unsigned char) CodeIn;
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if ( BufferNextByte(pState) )
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return -1;
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CodeIn = (unsigned short) ( CodeIn >> 8 );
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CodeBits -= 8;
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}
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}
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/* The remaining bits of CodeIn fit in the current byte. */
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if( CodeBits > 0 )
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{
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(pState->pOut)[pState->OutPosCur] |= (unsigned char)
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( CodeIn << ( 8 - pState->OutBitsFree ) );
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pState->OutBitsFree -= CodeBits;
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}
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return 0;
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static char AddCodeToBuffer(statestruct *pState, unsigned short CodeIn, unsigned char CodeBits) {
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/* Check, if we may fill up the current byte completely */
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if (CodeBits >= pState->OutBitsFree) {
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(pState->pOut)[pState->OutPosCur] |= (unsigned char)
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(CodeIn << (8 - pState->OutBitsFree));
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if (BufferNextByte(pState))
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return -1;
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CodeIn = (unsigned short) (CodeIn >> pState->OutBitsFree);
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CodeBits -= pState->OutBitsFree;
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pState->OutBitsFree = 8;
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/* Write a full byte if there are at least 8 code bits left */
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if (CodeBits >= pState->OutBitsFree) {
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(pState->pOut)[pState->OutPosCur] = (unsigned char) CodeIn;
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if (BufferNextByte(pState))
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return -1;
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CodeIn = (unsigned short) (CodeIn >> 8);
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CodeBits -= 8;
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}
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}
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/* The remaining bits of CodeIn fit in the current byte. */
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if (CodeBits > 0) {
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(pState->pOut)[pState->OutPosCur] |= (unsigned char)
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(CodeIn << (8 - pState->OutBitsFree));
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pState->OutBitsFree -= CodeBits;
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}
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return 0;
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}
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static void FlushStringTable(statestruct *pState)
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{
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unsigned short Pos;
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for( Pos = 0; Pos < pState->ClearCode; Pos++ )
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{
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(pState->NodeAxon)[Pos] = 0;
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}
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static void FlushStringTable(statestruct *pState) {
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unsigned short Pos;
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for (Pos = 0; Pos < pState->ClearCode; Pos++) {
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(pState->NodeAxon)[Pos] = 0;
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}
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}
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unsigned short FindPixelOutlet(statestruct *pState, unsigned short HeadNode, unsigned char Byte) {
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unsigned short Outlet;
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unsigned short FindPixelOutlet( statestruct *pState, unsigned short HeadNode, unsigned char Byte )
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{
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unsigned short Outlet;
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Outlet = (pState->NodeAxon)[HeadNode];
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while( Outlet )
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{
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if ( (pState->NodePix)[Outlet] == Byte )
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return Outlet;
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Outlet = (pState->NodeNext)[Outlet];
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}
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return 0;
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Outlet = (pState->NodeAxon)[HeadNode];
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while (Outlet) {
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if ((pState->NodePix)[Outlet] == Byte)
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return Outlet;
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Outlet = (pState->NodeNext)[Outlet];
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}
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return 0;
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}
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static char NextCode ( statestruct *pState, unsigned char * pPixelValueCur, unsigned char CodeBits )
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{
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unsigned short UpNode;
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unsigned short DownNode;
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/* start with the root node for last pixel chain */
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UpNode = *pPixelValueCur;
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if ( (pState->InLen) == 0 )
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return AddCodeToBuffer(pState, UpNode, CodeBits );
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*pPixelValueCur = (*(pState->pIn))-'0';
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(pState->pIn)++;
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(pState->InLen)--;
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/* Follow the string table and the data stream to the end of the longest string that has a code */
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while( 0 != ( DownNode = FindPixelOutlet(pState, UpNode, *pPixelValueCur ) ) )
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{
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UpNode = DownNode;
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if ( (pState->InLen) == 0 )
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return AddCodeToBuffer(pState, UpNode, CodeBits);
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*pPixelValueCur = (*(pState->pIn)) - '0';
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(pState->pIn)++;
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(pState->InLen)--;
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}
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/* Submit 'UpNode' which is the code of the longest string */
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if ( AddCodeToBuffer(pState, UpNode, CodeBits ) )
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return -1;
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/* ... and extend the string by appending 'PixelValueCur' */
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/* Create a successor node for 'PixelValueCur' whose code is 'freecode' */
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(pState->NodePix)[pState->FreeCode] = *pPixelValueCur;
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(pState->NodeAxon)[pState->FreeCode] = (pState->NodeNext)[pState->FreeCode]=0;
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/* ...and link it to the end of the chain emanating from fg_axon[UpNode]. */
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DownNode = (pState->NodeAxon)[UpNode];
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if( ! DownNode )
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{
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(pState->NodeAxon)[UpNode] = pState->FreeCode;
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} else {
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while( (pState->NodeNext)[DownNode] )
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{
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DownNode = (pState->NodeNext)[DownNode];
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}
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(pState->NodeNext)[DownNode] = pState->FreeCode;
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}
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return 1;
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static char NextCode(statestruct *pState, unsigned char * pPixelValueCur, unsigned char CodeBits) {
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unsigned short UpNode;
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unsigned short DownNode;
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/* start with the root node for last pixel chain */
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UpNode = *pPixelValueCur;
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if ((pState->InLen) == 0)
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return AddCodeToBuffer(pState, UpNode, CodeBits);
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*pPixelValueCur = (*(pState->pIn)) - '0';
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(pState->pIn)++;
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(pState->InLen)--;
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/* Follow the string table and the data stream to the end of the longest string that has a code */
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while (0 != (DownNode = FindPixelOutlet(pState, UpNode, *pPixelValueCur))) {
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UpNode = DownNode;
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if ((pState->InLen) == 0)
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return AddCodeToBuffer(pState, UpNode, CodeBits);
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*pPixelValueCur = (*(pState->pIn)) - '0';
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(pState->pIn)++;
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(pState->InLen)--;
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}
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/* Submit 'UpNode' which is the code of the longest string */
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if (AddCodeToBuffer(pState, UpNode, CodeBits))
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return -1;
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/* ... and extend the string by appending 'PixelValueCur' */
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/* Create a successor node for 'PixelValueCur' whose code is 'freecode' */
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(pState->NodePix)[pState->FreeCode] = *pPixelValueCur;
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(pState->NodeAxon)[pState->FreeCode] = (pState->NodeNext)[pState->FreeCode] = 0;
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/* ...and link it to the end of the chain emanating from fg_axon[UpNode]. */
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DownNode = (pState->NodeAxon)[UpNode];
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if (!DownNode) {
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(pState->NodeAxon)[UpNode] = pState->FreeCode;
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} else {
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while ((pState->NodeNext)[DownNode]) {
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DownNode = (pState->NodeNext)[DownNode];
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}
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(pState->NodeNext)[DownNode] = pState->FreeCode;
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}
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return 1;
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}
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int gif_lzw(unsigned char *pOut, int OutLength, unsigned char *pIn, int InLen)
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{
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unsigned char PixelValueCur;
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unsigned char CodeBits;
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unsigned short Pos;
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statestruct State;
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State.pIn = pIn;
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State.InLen = InLen;
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State.pOut = pOut;
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State.OutLength = OutLength;
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// > Get first data byte
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if (State.InLen == 0)
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return 0;
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PixelValueCur = (unsigned char) ((*(State.pIn)) - '0');
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(State.pIn)++;
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(State.InLen)--;
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CodeBits = 3;
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State.ClearCode = 4;
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State.FreeCode = 6;
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State.OutBitsFree = 8;
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State.OutPosCur = -1;
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State.fByteCountByteSet = 0;
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if ( BufferNextByte(&State) )
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return 0;
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for ( Pos = 0; Pos < State.ClearCode; Pos++)
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State.NodePix[Pos] = (unsigned char) Pos;
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FlushStringTable(&State);
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/* Write what the GIF specification calls the "code size". */
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(State.pOut)[State.OutPosCur] = 2;
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/* Reserve first bytecount byte */
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if ( BufferNextByte(&State) )
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return 0;
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State.OutByteCountPos = State.OutPosCur;
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if ( BufferNextByte(&State) )
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return 0;
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State.fByteCountByteSet = 1;
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/* Submit one 'ClearCode' as the first code */
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if ( AddCodeToBuffer(&State, State.ClearCode, CodeBits) )
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return 0;
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for(;;)
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{
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char Res;
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/* generate and save the next code, which may consist of multiple input pixels. */
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Res = NextCode(&State, &PixelValueCur, CodeBits);
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if ( Res < 0)
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return 0;
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//* Check for end of data stream */
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if( ! Res )
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{
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/* submit 'eoi' as the last item of the code stream */
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if ( AddCodeToBuffer(&State, (unsigned short)(State.ClearCode + 1), CodeBits ) )
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return 0;
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State.fByteCountByteSet = 0;
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if( State.OutBitsFree < 8 )
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{
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if ( BufferNextByte(&State) )
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return 0;
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}
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// > Update last bytecount byte;
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if ( State.OutByteCountPos < State.OutPosCur )
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{
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(State.pOut)[State.OutByteCountPos] = (unsigned char) (State.OutPosCur - State.OutByteCountPos - 1);
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}
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State.OutPosCur++;
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return State.OutPosCur;
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}
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/* Check for currently last code */
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if( State.FreeCode == ( 1U << CodeBits ) )
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CodeBits++;
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State.FreeCode++;
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/* Check for full stringtable */
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if( State.FreeCode == 0xfff )
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{
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FlushStringTable(&State);
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if ( AddCodeToBuffer(&State, State.ClearCode, CodeBits ) )
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return 0;
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CodeBits=(unsigned char)( 1 + 2 );
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State.FreeCode=(unsigned short)( State.ClearCode + 2 );
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}
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}
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int gif_lzw(unsigned char *pOut, int OutLength, unsigned char *pIn, int InLen) {
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unsigned char PixelValueCur;
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unsigned char CodeBits;
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unsigned short Pos;
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statestruct State;
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State.pIn = pIn;
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State.InLen = InLen;
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State.pOut = pOut;
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State.OutLength = OutLength;
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// > Get first data byte
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if (State.InLen == 0)
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return 0;
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PixelValueCur = (unsigned char) ((*(State.pIn)) - '0');
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(State.pIn)++;
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(State.InLen)--;
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CodeBits = 3;
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State.ClearCode = 4;
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State.FreeCode = 6;
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State.OutBitsFree = 8;
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State.OutPosCur = -1;
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State.fByteCountByteSet = 0;
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if (BufferNextByte(&State))
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return 0;
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for (Pos = 0; Pos < State.ClearCode; Pos++)
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State.NodePix[Pos] = (unsigned char) Pos;
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FlushStringTable(&State);
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/* Write what the GIF specification calls the "code size". */
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(State.pOut)[State.OutPosCur] = 2;
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/* Reserve first bytecount byte */
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if (BufferNextByte(&State))
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return 0;
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State.OutByteCountPos = State.OutPosCur;
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if (BufferNextByte(&State))
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return 0;
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State.fByteCountByteSet = 1;
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/* Submit one 'ClearCode' as the first code */
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if (AddCodeToBuffer(&State, State.ClearCode, CodeBits))
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return 0;
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for (;;) {
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char Res;
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/* generate and save the next code, which may consist of multiple input pixels. */
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Res = NextCode(&State, &PixelValueCur, CodeBits);
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if (Res < 0)
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return 0;
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//* Check for end of data stream */
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if (!Res) {
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/* submit 'eoi' as the last item of the code stream */
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if (AddCodeToBuffer(&State, (unsigned short) (State.ClearCode + 1), CodeBits))
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return 0;
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State.fByteCountByteSet = 0;
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if (State.OutBitsFree < 8) {
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if (BufferNextByte(&State))
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return 0;
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}
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// > Update last bytecount byte;
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if (State.OutByteCountPos < State.OutPosCur) {
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(State.pOut)[State.OutByteCountPos] = (unsigned char) (State.OutPosCur - State.OutByteCountPos - 1);
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}
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State.OutPosCur++;
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return State.OutPosCur;
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}
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/* Check for currently last code */
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if (State.FreeCode == (1U << CodeBits))
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CodeBits++;
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State.FreeCode++;
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/* Check for full stringtable */
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if (State.FreeCode == 0xfff) {
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FlushStringTable(&State);
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if (AddCodeToBuffer(&State, State.ClearCode, CodeBits))
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return 0;
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CodeBits = (unsigned char) (1 + 2);
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State.FreeCode = (unsigned short) (State.ClearCode + 2);
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}
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}
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}
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int gif_pixel_plot(struct zint_symbol *symbol, int image_height, int image_width, char *pixelbuf, int rotate_angle) {
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|
@ -286,21 +265,21 @@ int gif_pixel_plot(struct zint_symbol *symbol, int image_height, int image_width
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int errno;
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int row, column;
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FILE *gif_file;
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unsigned short ImageWidth = image_width;
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unsigned short ImageHeight = image_height;
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unsigned short usTemp;
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unsigned short ImageWidth = image_width;
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unsigned short ImageHeight = image_height;
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unsigned short usTemp;
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int byte_out;
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#ifdef _MSC_VER
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char* rotated_bitmap;
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char* rotated_bitmap;
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char * lzwoutbuf;
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#endif
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||||
|
||||
#ifndef _MSC_VER
|
||||
char rotated_bitmap[image_height * image_width];
|
||||
char lzwoutbuf[image_height * image_width];
|
||||
#else
|
||||
rotated_bitmap = (char *) _alloca((image_height * image_width) * sizeof(char));
|
||||
lzwoutbuf = (char *) _alloca((image_height * image_width) * sizeof(char));
|
||||
rotated_bitmap = (char *) _alloca((image_height * image_width) * sizeof (char));
|
||||
lzwoutbuf = (char *) _alloca((image_height * image_width) * sizeof (char));
|
||||
#endif /* _MSC_VER */
|
||||
|
||||
switch (rotate_angle) {
|
||||
|
@ -376,9 +355,9 @@ int gif_pixel_plot(struct zint_symbol *symbol, int image_height, int image_width
|
|||
}
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/* Open output file in binary mode */
|
||||
if ((symbol->output_options & BARCODE_STDOUT) != 0) {
|
||||
#ifdef _MSC_VER
|
||||
|
@ -400,26 +379,26 @@ int gif_pixel_plot(struct zint_symbol *symbol, int image_height, int image_width
|
|||
rotated_bitmap[1] = 1;
|
||||
rotated_bitmap[2] = 0;
|
||||
rotated_bitmap[3] = 0;
|
||||
*/
|
||||
*/
|
||||
|
||||
/* GIF signature (6) */
|
||||
memcpy(outbuf,"GIF87a",6);
|
||||
if ( TRANSPARENT_INDEX != -1 )
|
||||
outbuf[4]='9';
|
||||
memcpy(outbuf, "GIF87a", 6);
|
||||
if (TRANSPARENT_INDEX != -1)
|
||||
outbuf[4] = '9';
|
||||
fwrite(outbuf, 6, 1, gif_file);
|
||||
/* Screen Descriptor (7) */
|
||||
/* Screen Width */
|
||||
usTemp=(unsigned short)ImageWidth;
|
||||
outbuf[0] = (unsigned char)(0xff & usTemp);
|
||||
outbuf[1] = (unsigned char)( (0xff00 & usTemp) / 0x100 );
|
||||
usTemp = (unsigned short) ImageWidth;
|
||||
outbuf[0] = (unsigned char) (0xff & usTemp);
|
||||
outbuf[1] = (unsigned char) ((0xff00 & usTemp) / 0x100);
|
||||
/* Screen Height */
|
||||
usTemp=(unsigned short)ImageHeight;
|
||||
outbuf[2] = (unsigned char)( 0xff & usTemp );
|
||||
outbuf[3] = (unsigned char)( (0xff00 & usTemp) / 0x100 );
|
||||
usTemp = (unsigned short) ImageHeight;
|
||||
outbuf[2] = (unsigned char) (0xff & usTemp);
|
||||
outbuf[3] = (unsigned char) ((0xff00 & usTemp) / 0x100);
|
||||
/* write ImageBits-1 to the three least significant bits of byte 5 of
|
||||
* the Screen Descriptor
|
||||
*/
|
||||
outbuf[4] = (unsigned char)( 0xf0 | (0x7&(DESTINATION_IMAGE_BITS-1)) );
|
||||
outbuf[4] = (unsigned char) (0xf0 | (0x7 & (DESTINATION_IMAGE_BITS - 1)));
|
||||
/* Background color = colortable index 0 */
|
||||
outbuf[5] = 0x00;
|
||||
/* Byte 7 must be 0x00 */
|
||||
|
@ -427,21 +406,20 @@ int gif_pixel_plot(struct zint_symbol *symbol, int image_height, int image_width
|
|||
fwrite(outbuf, 7, 1, gif_file);
|
||||
/* Global Color Table (6) */
|
||||
/* RGB 0 color */
|
||||
outbuf[0] = (unsigned char)(16 * ctoi(symbol->bgcolour[0])) + ctoi(symbol->bgcolour[1]);
|
||||
outbuf[1] = (unsigned char)(16 * ctoi(symbol->bgcolour[2])) + ctoi(symbol->bgcolour[3]);
|
||||
outbuf[2] = (unsigned char)(16 * ctoi(symbol->bgcolour[4])) + ctoi(symbol->bgcolour[5]);
|
||||
outbuf[0] = (unsigned char) (16 * ctoi(symbol->bgcolour[0])) + ctoi(symbol->bgcolour[1]);
|
||||
outbuf[1] = (unsigned char) (16 * ctoi(symbol->bgcolour[2])) + ctoi(symbol->bgcolour[3]);
|
||||
outbuf[2] = (unsigned char) (16 * ctoi(symbol->bgcolour[4])) + ctoi(symbol->bgcolour[5]);
|
||||
/* RGB 1 color */
|
||||
outbuf[3] = (unsigned char)(16 * ctoi(symbol->fgcolour[0])) + ctoi(symbol->fgcolour[1]);
|
||||
outbuf[4] = (unsigned char)(16 * ctoi(symbol->fgcolour[2])) + ctoi(symbol->fgcolour[3]);
|
||||
outbuf[5] = (unsigned char)(16 * ctoi(symbol->fgcolour[4])) + ctoi(symbol->fgcolour[5]);
|
||||
outbuf[3] = (unsigned char) (16 * ctoi(symbol->fgcolour[0])) + ctoi(symbol->fgcolour[1]);
|
||||
outbuf[4] = (unsigned char) (16 * ctoi(symbol->fgcolour[2])) + ctoi(symbol->fgcolour[3]);
|
||||
outbuf[5] = (unsigned char) (16 * ctoi(symbol->fgcolour[4])) + ctoi(symbol->fgcolour[5]);
|
||||
fwrite(outbuf, 6, 1, gif_file);
|
||||
|
||||
/* Graphic control extension (8) */
|
||||
/* A graphic control extension block is used for overlay gifs.
|
||||
* This is necessary to define a transparent color.
|
||||
*/
|
||||
if (TRANSPARENT_INDEX != -1)
|
||||
{
|
||||
if (TRANSPARENT_INDEX != -1) {
|
||||
/* Extension Introducer = '!' */
|
||||
outbuf[0] = '\x21';
|
||||
/* Graphic Control Label */
|
||||
|
@ -459,7 +437,7 @@ int gif_pixel_plot(struct zint_symbol *symbol, int image_height, int image_width
|
|||
outbuf[4] = 0;
|
||||
outbuf[5] = 0;
|
||||
/* Transparent Color Index */
|
||||
outbuf[6] = (unsigned char)TRANSPARENT_INDEX;
|
||||
outbuf[6] = (unsigned char) TRANSPARENT_INDEX;
|
||||
/* Block Terminator */
|
||||
outbuf[7] = 0;
|
||||
fwrite(outbuf, 8, 1, gif_file);
|
||||
|
@ -474,35 +452,34 @@ int gif_pixel_plot(struct zint_symbol *symbol, int image_height, int image_width
|
|||
outbuf[3] = 0x00;
|
||||
outbuf[4] = 0x00;
|
||||
/* Image Width (low byte first) */
|
||||
outbuf[5] = (unsigned char)(0xff & ImageWidth);
|
||||
outbuf[6] = (unsigned char)((0xff00 & ImageWidth) / 0x100);
|
||||
outbuf[5] = (unsigned char) (0xff & ImageWidth);
|
||||
outbuf[6] = (unsigned char) ((0xff00 & ImageWidth) / 0x100);
|
||||
/* Image Height */
|
||||
outbuf[7] = (unsigned char)(0xff & ImageHeight);
|
||||
outbuf[8] = (unsigned char)((0xff00 & ImageHeight) / 0x100);
|
||||
|
||||
outbuf[7] = (unsigned char) (0xff & ImageHeight);
|
||||
outbuf[8] = (unsigned char) ((0xff00 & ImageHeight) / 0x100);
|
||||
|
||||
/* Byte 10 contains the interlaced flag and
|
||||
* information on the local color table.
|
||||
* There is no local color table if its most significant bit is reset.
|
||||
*/
|
||||
outbuf[9] = (unsigned char)(0|(0x7 & (DESTINATION_IMAGE_BITS-1)));
|
||||
outbuf[9] = (unsigned char) (0 | (0x7 & (DESTINATION_IMAGE_BITS - 1)));
|
||||
fwrite(outbuf, 10, 1, gif_file);
|
||||
|
||||
/* call lzw encoding */
|
||||
byte_out = gif_lzw(
|
||||
(unsigned char *) lzwoutbuf,
|
||||
image_height * image_width,
|
||||
(unsigned char *) rotated_bitmap,
|
||||
image_height * image_width);
|
||||
if (byte_out <= 0)
|
||||
{
|
||||
(unsigned char *) lzwoutbuf,
|
||||
image_height * image_width,
|
||||
(unsigned char *) rotated_bitmap,
|
||||
image_height * image_width);
|
||||
if (byte_out <= 0) {
|
||||
fclose(gif_file);
|
||||
return ZINT_ERROR_MEMORY;
|
||||
}
|
||||
fwrite(lzwoutbuf, byte_out, 1, gif_file);
|
||||
|
||||
/* GIF terminator */
|
||||
|
||||
/* GIF terminator */
|
||||
fputc('\x3b', gif_file);
|
||||
fclose(gif_file);
|
||||
|
||||
|
||||
return 0;
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue