Add limited and protected permission

This commit is contained in:
蒼時弦也 2017-01-10 10:02:37 +08:00
parent c21fb8e2a0
commit 89b8ddeaba
5 changed files with 43 additions and 16 deletions

View file

@ -251,13 +251,13 @@ function getStatus(callback) {
return logger.error('count user failed: ' + err);
});
}).catch(function (err) {
return logger.error('count note failed: ' + err);
return logger.error('count note failed: ' + err);
});
}
function isReady() {
return realtime.io
&& Object.keys(notes).length == 0 && Object.keys(users).length == 0
return realtime.io
&& Object.keys(notes).length == 0 && Object.keys(users).length == 0
&& connectionSocketQueue.length == 0 && !isConnectionBusy
&& disconnectSocketQueue.length == 0 && !isDisconnectBusy;
}
@ -420,7 +420,7 @@ function finishConnection(socket, note, user) {
function startConnection(socket) {
if (isConnectionBusy) return;
isConnectionBusy = true;
var noteId = socket.noteId;
if (!noteId) {
return failConnection(404, 'note id not found', socket);
@ -521,7 +521,7 @@ function disconnect(socket) {
logger.info("SERVER disconnected a client");
logger.info(JSON.stringify(users[socket.id]));
}
if (users[socket.id]) {
delete users[socket.id];
}
@ -618,12 +618,12 @@ function ifMayEdit(socket, callback) {
case "freely":
//not blocking anyone
break;
case "editable":
case "editable": case: "limited":
//only login user can change
if (!socket.request.user || !socket.request.user.logged_in)
mayEdit = false;
break;
case "locked": case "private":
case "locked": case "private": case "protected":
//only owner can change
if (!note.owner || note.owner != socket.request.user.id)
mayEdit = false;
@ -672,7 +672,7 @@ function operationCallback(socket, operation) {
var noteId = note.alias ? note.alias : LZString.compressToBase64(note.id);
if (note.server) history.updateHistory(userId, noteId, note.server.document);
}, 0);
}
// save authorship
note.authorship = models.Note.updateAuthorshipByOperation(operation, userId, note.authorship);
@ -689,10 +689,10 @@ function connection(socket) {
}
if (isDuplicatedInSocketQueue(socket, connectionSocketQueue)) return;
// store noteId in this socket session
socket.noteId = noteId;
//initialize user data
//random color
var color = randomcolor();