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https://github.com/ful1e5/apple_cursor.git
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📂 Constants frame rates
This commit is contained in:
parent
376b4d3596
commit
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6 changed files with 64 additions and 70 deletions
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@ -1,12 +1,10 @@
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import fs from "fs";
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import path from "path";
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import Pixelmatch from "pixelmatch";
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import { PNG } from "pngjs";
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import puppeteer, { ElementHandle, Page } from "puppeteer";
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import { animatedCursors, outDir, staticCursors } from "./config";
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import { getFrameName } from "./utils/getFrameName";
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import { frameNumber } from "./utils/frameNumber";
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import { matchImages } from "./utils/matchImages";
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import { toHTML } from "./utils/toHTML";
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const getSVGElement = async (page: Page) => {
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@ -19,13 +17,27 @@ const getSVGElement = async (page: Page) => {
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};
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const screenshot = async (element: ElementHandle<Element>): Promise<Buffer> => {
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return await element.screenshot({
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return element.screenshot({
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omitBackground: true,
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encoding: "binary",
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});
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};
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const saveFrame = (key: string, frame: Buffer) => {
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const stopAnimation = async (page: Page) => {
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// @ts-ignore
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await page._client.send("Animation.setPlaybackRate", {
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playbackRate: 0,
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});
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};
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const resumeAnimation = async (page: Page, playbackRate: number = 0.1) => {
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// @ts-ignore
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await page._client.send("Animation.setPlaybackRate", {
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playbackRate,
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});
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};
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const saveFrameImage = (key: string, frame: Buffer) => {
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const out_path = path.resolve(outDir, key);
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fs.writeFileSync(out_path, frame, { encoding: "binary" });
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};
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@ -73,56 +85,38 @@ const main = async () => {
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await page.setContent(html);
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const svg = await getSVGElement(page);
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await stopAnimation(page);
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let index = 1;
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const playbackRate = 0.1;
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const frameLimit = 300;
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let breakRendering = false;
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let prevImg: Buffer;
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// Rendering 1st frame
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const img1 = await screenshot(svg);
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const key1 = getFrameName(index, svgFilePath, 4);
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console.log("Saving", key1, "...");
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saveFrame(key1, img1);
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// stop animation
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// @ts-ignore
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await page._client.send("Animation.setPlaybackRate", {
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playbackRate: 0,
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});
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// Rendering frames till `imgN` matched to `img1`
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// Rendering frames till `imgN` matched to `imgN-1` (When Animation is done)
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while (!breakRendering) {
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++index;
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// resume animation
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// @ts-ignore
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await page._client.send("Animation.setPlaybackRate", {
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playbackRate,
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});
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const imgN = await screenshot(svg);
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const keyN = getFrameName(index, svgFilePath, 4);
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const { data: img1Data, width, height } = PNG.sync.read(img1);
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const { data: imgNData } = PNG.sync.read(imgN);
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const diff = Pixelmatch(img1Data, imgNData, null, width, height, {
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threshold: 0.12,
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});
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if (diff <= 100) {
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breakRendering = !breakRendering;
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} else {
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console.log("Saving", keyN, "...");
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saveFrame(keyN, imgN);
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// stop animation
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// @ts-ignore
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await page._client.send("Animation.setPlaybackRate", {
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playbackRate: 0,
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});
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if (index > frameLimit) {
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throw new Error("Reached the frame limit.");
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}
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resumeAnimation(page);
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const img = await screenshot(svg);
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stopAnimation(page);
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if (index > 1) {
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// @ts-ignore
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const diff = matchImages(prevImg, img);
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if (diff <= 100) {
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breakRendering = !breakRendering;
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}
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}
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const frame = frameNumber(index, 3);
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const key = `${path.basename(svgFilePath, ".svg")}-${frame}.png`;
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console.log("Saving", key, "...");
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saveFrameImage(key, img);
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prevImg = img;
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++index;
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}
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await page.close();
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7
bitmapper/src/utils/frameNumber.ts
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7
bitmapper/src/utils/frameNumber.ts
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@ -0,0 +1,7 @@
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export const frameNumber = (index: number, padding: number) => {
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let result = "" + index;
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while (result.length < padding) {
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result = "0" + result;
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}
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return result;
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};
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@ -1,18 +0,0 @@
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import path from "path";
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export const frameNumber = (index: number, endIndex: number) => {
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let result = "" + index;
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while (result.length < endIndex) {
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result = "0" + result;
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}
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return result;
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};
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export const getFrameName = (
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index: number,
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fileName: string,
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padding: number = 2
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) => {
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const frame = frameNumber(index, padding);
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return `${path.basename(fileName, ".svg")}-${frame}.png`;
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};
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11
bitmapper/src/utils/matchImages.ts
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11
bitmapper/src/utils/matchImages.ts
Normal file
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@ -0,0 +1,11 @@
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import Pixelmatch from "pixelmatch";
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import { PNG } from "pngjs";
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export const matchImages = (img1: Buffer, img2: Buffer): number => {
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const { data: img1Data, width, height } = PNG.sync.read(img1);
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const { data: imgNData } = PNG.sync.read(img2);
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return Pixelmatch(img1Data, imgNData, null, width, height, {
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threshold: 0.1,
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});
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};
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