Downcast all qtsizetype to UINT32 manually, apply consistent identation

This commit is contained in:
Nikolaj Schlej 2022-08-28 12:47:01 +02:00
parent 10e2e60183
commit 4006954bc1
25 changed files with 3398 additions and 3398 deletions

View file

@ -1,38 +1,38 @@
/* treeitem.cpp
Copyright (c) 2015, Nikolaj Schlej. All rights reserved.
This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
*/
Copyright (c) 2015, Nikolaj Schlej. All rights reserved.
This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
*/
#include "treeitem.h"
#include "types.h"
TreeItem::TreeItem(const UINT32 offset, const UINT8 type, const UINT8 subtype,
const UString & name, const UString & text, const UString & info,
const UByteArray & header, const UByteArray & body, const UByteArray & tail,
const bool fixed, const bool compressed,
TreeItem *parent) :
itemOffset(offset),
itemAction(Actions::NoAction),
itemType(type),
itemSubtype(subtype),
itemMarking(0),
itemName(name),
itemText(text),
itemInfo(info),
itemHeader(header),
itemBody(body),
itemTail(tail),
itemFixed(fixed),
itemCompressed(compressed),
parentItem(parent)
const UString & name, const UString & text, const UString & info,
const UByteArray & header, const UByteArray & body, const UByteArray & tail,
const bool fixed, const bool compressed,
TreeItem *parent) :
itemOffset(offset),
itemAction(Actions::NoAction),
itemType(type),
itemSubtype(subtype),
itemMarking(0),
itemName(name),
itemText(text),
itemInfo(info),
itemHeader(header),
itemBody(body),
itemTail(tail),
itemFixed(fixed),
itemCompressed(compressed),
parentItem(parent)
{
}
@ -66,18 +66,18 @@ UString TreeItem::data(int column) const
{
switch (column)
{
case 0: // Name
return itemName;
case 1: // Action
return actionTypeToUString(itemAction);
case 2: // Type
return itemTypeToUString(itemType);
case 3: // Subtype
return itemSubtypeToUString(itemType, itemSubtype);
case 4: // Text
return itemText;
default:
return UString();
case 0: // Name
return itemName;
case 1: // Action
return actionTypeToUString(itemAction);
case 2: // Type
return itemTypeToUString(itemType);
case 3: // Subtype
return itemSubtypeToUString(itemType, itemSubtype);
case 4: // Text
return itemText;
default:
return UString();
}
}
@ -98,4 +98,4 @@ TreeItem* TreeItem::child(int row)
std::list<TreeItem*>::iterator child = childItems.begin();
std::advance(child, row);
return *child;
}
}