First commit of the new_engine branch

- new ffsParser is done, supports FFSv3, non-UEFI data everywhere, fixed
files, offsets for uncompressed data and many other things
- command-line utilities are removed until the end of new engine's
development
This commit is contained in:
Nikolaj Schlej 2015-03-13 07:48:53 +01:00
parent 29a41e880c
commit 1f0a80d035
31 changed files with 3121 additions and 5444 deletions

View file

@ -47,8 +47,10 @@ public:
void setSubtype(const QModelIndex &index, const UINT8 subtype);
void setName(const QModelIndex &index, const QString &name);
void setText(const QModelIndex &index, const QString &text);
void setInfo(const QModelIndex &index, const QString &info);
void addInfo(const QModelIndex &index, const QString &info);
void setParsingData(const QModelIndex &index, const QByteArray &data);
QString name(const QModelIndex &index) const;
QString text(const QModelIndex &index) const;
QString info(const QModelIndex &index) const;
@ -61,9 +63,8 @@ public:
QByteArray parsingData(const QModelIndex &index) const;
bool hasEmptyParsingData(const QModelIndex &index) const;
UINT8 action(const QModelIndex &index) const;
UINT8 compression(const QModelIndex &index) const;
QModelIndex addItem(const UINT8 type, const UINT8 subtype = 0, const UINT8 compression = COMPRESSION_ALGORITHM_NONE,
QModelIndex addItem(const UINT8 type, const UINT8 subtype = 0,
const QString & name = QString(), const QString & text = QString(), const QString & info = QString(),
const QByteArray & header = QByteArray(), const QByteArray & body = QByteArray(), const QByteArray & parsingData = QByteArray(),
const QModelIndex & parent = QModelIndex(), const UINT8 mode = CREATE_MODE_APPEND);