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First commit of the new_engine branch
- new ffsParser is done, supports FFSv3, non-UEFI data everywhere, fixed files, offsets for uncompressed data and many other things - command-line utilities are removed until the end of new engine's development
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29a41e880c
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1f0a80d035
31 changed files with 3121 additions and 5444 deletions
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@ -47,8 +47,10 @@ public:
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void setSubtype(const QModelIndex &index, const UINT8 subtype);
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void setName(const QModelIndex &index, const QString &name);
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void setText(const QModelIndex &index, const QString &text);
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void setInfo(const QModelIndex &index, const QString &info);
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void addInfo(const QModelIndex &index, const QString &info);
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void setParsingData(const QModelIndex &index, const QByteArray &data);
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QString name(const QModelIndex &index) const;
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QString text(const QModelIndex &index) const;
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QString info(const QModelIndex &index) const;
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@ -61,9 +63,8 @@ public:
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QByteArray parsingData(const QModelIndex &index) const;
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bool hasEmptyParsingData(const QModelIndex &index) const;
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UINT8 action(const QModelIndex &index) const;
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UINT8 compression(const QModelIndex &index) const;
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QModelIndex addItem(const UINT8 type, const UINT8 subtype = 0, const UINT8 compression = COMPRESSION_ALGORITHM_NONE,
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QModelIndex addItem(const UINT8 type, const UINT8 subtype = 0,
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const QString & name = QString(), const QString & text = QString(), const QString & info = QString(),
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const QByteArray & header = QByteArray(), const QByteArray & body = QByteArray(), const QByteArray & parsingData = QByteArray(),
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const QModelIndex & parent = QModelIndex(), const UINT8 mode = CREATE_MODE_APPEND);
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