Refactor & optimize changes in last commit

This commit is contained in:
Alexey Golub 2020-08-07 21:00:43 +03:00
parent 2c3b461d49
commit efde9931c9
3 changed files with 111 additions and 51 deletions

View file

@ -1,10 +1,8 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.ComponentModel;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Data;
using DiscordChatExporter.Domain.Discord;
using DiscordChatExporter.Domain.Discord.Models;
using DiscordChatExporter.Domain.Exceptions;
@ -44,34 +42,9 @@ namespace DiscordChatExporter.Gui.ViewModels
public Guild? SelectedGuild { get; set; }
//Here for Legacy Purposes
public IReadOnlyList<Channel>? AvailableChannelsList
{
get
{
return SelectedGuild != null ? GuildChannelMap?[SelectedGuild] : null;
}
}
public ICollectionView? AvailableChannels
{
get
{
var result = SelectedGuild != null ? GuildChannelMap?[SelectedGuild] : null;
if (result != null)
{
var GroupedResults = CollectionViewSource.GetDefaultView(result);
GroupedResults.GroupDescriptions.Clear();
GroupedResults.SortDescriptions.Clear();
GroupedResults.GroupDescriptions.Add(new PropertyGroupDescription("Category"));
GroupedResults.SortDescriptions.Add(new SortDescription("Category", ListSortDirection.Descending));
return GroupedResults;
}
else return null;
}
}
public IReadOnlyList<Channel>? AvailableChannels => SelectedGuild != null
? GuildChannelMap?[SelectedGuild]
: null;
public IReadOnlyList<Channel>? SelectedChannels { get; set; }