strat: use ams::Main() instead of main(argc, argv)

This commit is contained in:
Michael Scire 2021-10-07 17:44:54 -07:00
parent 6a53726833
commit ffc143860b
47 changed files with 2972 additions and 3609 deletions

View file

@ -17,213 +17,149 @@
#include "cheat/dmnt_cheat_service.hpp"
#include "cheat/impl/dmnt_cheat_api.hpp"
extern "C" {
extern u32 __start__;
u32 __nx_applet_type = AppletType_None;
u32 __nx_fs_num_sessions = 1;
#define INNER_HEAP_SIZE 0x0
size_t nx_inner_heap_size = INNER_HEAP_SIZE;
char nx_inner_heap[INNER_HEAP_SIZE];
void __libnx_initheap(void);
void __appInit(void);
void __appExit(void);
void *__libnx_alloc(size_t size);
void *__libnx_aligned_alloc(size_t alignment, size_t size);
void __libnx_free(void *mem);
}
using namespace ams;
void __libnx_initheap(void) {
void* addr = nx_inner_heap;
size_t size = nx_inner_heap_size;
/* Newlib */
extern char* fake_heap_start;
extern char* fake_heap_end;
fake_heap_start = (char*)addr;
fake_heap_end = (char*)addr + size;
}
namespace {
constinit u8 g_fs_heap_memory[4_KB];
lmem::HeapHandle g_fs_heap_handle;
void *AllocateForFs(size_t size) {
return lmem::AllocateFromExpHeap(g_fs_heap_handle, size);
}
void DeallocateForFs(void *p, size_t size) {
AMS_UNUSED(size);
return lmem::FreeToExpHeap(g_fs_heap_handle, p);
}
void InitializeFsHeap() {
g_fs_heap_handle = lmem::CreateExpHeap(g_fs_heap_memory, sizeof(g_fs_heap_memory), lmem::CreateOption_None);
}
}
void __appInit(void) {
hos::InitializeForStratosphere();
InitializeFsHeap();
fs::SetAllocator(AllocateForFs, DeallocateForFs);
R_ABORT_UNLESS(sm::Initialize());
R_ABORT_UNLESS(pmdmntInitialize());
R_ABORT_UNLESS(pminfoInitialize());
R_ABORT_UNLESS(ldrDmntInitialize());
R_ABORT_UNLESS(roDmntInitialize());
R_ABORT_UNLESS(nsdevInitialize());
lr::Initialize();
R_ABORT_UNLESS(setInitialize());
R_ABORT_UNLESS(setsysInitialize());
R_ABORT_UNLESS(hidInitialize());
R_ABORT_UNLESS(fsInitialize());
R_ABORT_UNLESS(fs::MountSdCard("sdmc"));
ams::CheckApiVersion();
}
void __appExit(void) {
/* Cleanup services. */
fsExit();
hidExit();
setsysExit();
setExit();
lr::Finalize();
nsdevExit();
roDmntExit();
ldrDmntExit();
pminfoExit();
pmdmntExit();
}
namespace {
using ServerOptions = sf::hipc::DefaultServerManagerOptions;
constexpr sm::ServiceName DebugMonitorServiceName = sm::ServiceName::Encode("dmnt:-");
constexpr size_t DebugMonitorMaxSessions = 4;
constexpr sm::ServiceName CheatServiceName = sm::ServiceName::Encode("dmnt:cht");
constexpr size_t CheatMaxSessions = 2;
/* dmnt:-, dmnt:cht. */
constexpr size_t NumServers = 2;
constexpr size_t NumSessions = DebugMonitorMaxSessions + CheatMaxSessions;
sf::hipc::ServerManager<NumServers, ServerOptions, NumSessions> g_server_manager;
constinit sf::UnmanagedServiceObject<dmnt::cheat::impl::ICheatInterface, dmnt::cheat::CheatService> g_cheat_service;
void LoopServerThread(void *) {
g_server_manager.LoopProcess();
}
constexpr size_t TotalThreads = DebugMonitorMaxSessions + 1;
static_assert(TotalThreads >= 1, "TotalThreads");
constexpr size_t NumExtraThreads = TotalThreads - 1;
constexpr size_t ThreadStackSize = 0x4000;
alignas(os::MemoryPageSize) u8 g_extra_thread_stacks[NumExtraThreads][ThreadStackSize];
os::ThreadType g_extra_threads[NumExtraThreads];
}
namespace ams {
void *Malloc(size_t) {
AMS_ABORT("ams::Malloc was called");
namespace dmnt {
namespace {
constinit u8 g_fs_heap_memory[4_KB];
lmem::HeapHandle g_fs_heap_handle;
void *AllocateForFs(size_t size) {
return lmem::AllocateFromExpHeap(g_fs_heap_handle, size);
}
void DeallocateForFs(void *p, size_t size) {
AMS_UNUSED(size);
return lmem::FreeToExpHeap(g_fs_heap_handle, p);
}
void InitializeFsHeap() {
g_fs_heap_handle = lmem::CreateExpHeap(g_fs_heap_memory, sizeof(g_fs_heap_memory), lmem::CreateOption_None);
}
}
namespace {
using ServerOptions = sf::hipc::DefaultServerManagerOptions;
constexpr sm::ServiceName DebugMonitorServiceName = sm::ServiceName::Encode("dmnt:-");
constexpr size_t DebugMonitorMaxSessions = 4;
constexpr sm::ServiceName CheatServiceName = sm::ServiceName::Encode("dmnt:cht");
constexpr size_t CheatMaxSessions = 2;
/* dmnt:-, dmnt:cht. */
constexpr size_t NumServers = 2;
constexpr size_t NumSessions = DebugMonitorMaxSessions + CheatMaxSessions;
sf::hipc::ServerManager<NumServers, ServerOptions, NumSessions> g_server_manager;
constinit sf::UnmanagedServiceObject<dmnt::cheat::impl::ICheatInterface, dmnt::cheat::CheatService> g_cheat_service;
void LoopServerThread(void *) {
g_server_manager.LoopProcess();
}
/* NOTE: Nintendo loops four threads processing on the manager -- we'll loop an extra fifth for our cheat service. */
constexpr size_t TotalThreads = DebugMonitorMaxSessions + 1;
static_assert(TotalThreads >= 1, "TotalThreads");
constexpr size_t NumExtraThreads = TotalThreads - 1;
constexpr size_t ThreadStackSize = 0x4000;
alignas(os::MemoryPageSize) u8 g_extra_thread_stacks[NumExtraThreads][ThreadStackSize];
os::ThreadType g_extra_threads[NumExtraThreads];
void InitializeIpcServer() {
/* Create services. */
R_ABORT_UNLESS(g_server_manager.RegisterObjectForServer(g_cheat_service.GetShared(), CheatServiceName, CheatMaxSessions));
}
void LoopProcessIpcServer() {
/* Initialize threads. */
if constexpr (NumExtraThreads > 0) {
static_assert(AMS_GET_SYSTEM_THREAD_PRIORITY(dmnt, Main) == AMS_GET_SYSTEM_THREAD_PRIORITY(dmnt, Ipc));
for (size_t i = 0; i < NumExtraThreads; i++) {
R_ABORT_UNLESS(os::CreateThread(std::addressof(g_extra_threads[i]), LoopServerThread, nullptr, g_extra_thread_stacks[i], ThreadStackSize, AMS_GET_SYSTEM_THREAD_PRIORITY(dmnt, Ipc)));
os::SetThreadNamePointer(std::addressof(g_extra_threads[i]), AMS_GET_SYSTEM_THREAD_NAME(dmnt, Ipc));
}
}
/* Start extra threads. */
if constexpr (NumExtraThreads > 0) {
for (size_t i = 0; i < NumExtraThreads; i++) {
os::StartThread(std::addressof(g_extra_threads[i]));
}
}
/* Loop this thread. */
LoopServerThread(nullptr);
/* Wait for extra threads to finish. */
if constexpr (NumExtraThreads > 0) {
for (size_t i = 0; i < NumExtraThreads; i++) {
os::WaitThread(std::addressof(g_extra_threads[i]));
}
}
}
}
}
void Free(void *) {
AMS_ABORT("ams::Free was called");
namespace init {
void InitializeSystemModule() {
/* Initialize heap. */
dmnt::InitializeFsHeap();
/* Initialize our connection to sm. */
R_ABORT_UNLESS(sm::Initialize());
/* Initialize fs. */
fs::InitializeForSystem();
fs::SetAllocator(dmnt::AllocateForFs, dmnt::DeallocateForFs);
fs::SetEnabledAutoAbort(false);
/* Initialize other services we need. */
R_ABORT_UNLESS(pmdmntInitialize());
R_ABORT_UNLESS(pminfoInitialize());
R_ABORT_UNLESS(ldrDmntInitialize());
R_ABORT_UNLESS(roDmntInitialize());
R_ABORT_UNLESS(nsdevInitialize());
lr::Initialize();
R_ABORT_UNLESS(setInitialize());
R_ABORT_UNLESS(setsysInitialize());
R_ABORT_UNLESS(hidInitialize());
/* Mount the SD card. */
R_ABORT_UNLESS(fs::MountSdCard("sdmc"));
/* Verify that we can sanely execute. */
ams::CheckApiVersion();
}
void FinalizeSystemModule() { /* ... */ }
void Startup() { /* ... */ }
}
void Main() {
/* Set thread name. */
os::SetThreadNamePointer(os::GetCurrentThread(), AMS_GET_SYSTEM_THREAD_NAME(dmnt, Main));
AMS_ASSERT(os::GetThreadPriority(os::GetCurrentThread()) == AMS_GET_SYSTEM_THREAD_PRIORITY(dmnt, Main));
/* Initialize the cheat manager. */
dmnt::cheat::impl::InitializeCheatManager();
/* Initialize ipc server. */
dmnt::InitializeIpcServer();
/* Loop processing ipc server. */
dmnt::LoopProcessIpcServer();
}
}
void *operator new(size_t) {
AMS_ABORT("operator new(size_t) was called");
}
void operator delete(void *) {
AMS_ABORT("operator delete(void *) was called");
}
void operator delete(void *, size_t) {
AMS_ABORT("operator delete(void *, size_t) was called");
}
void *__libnx_alloc(size_t) {
AMS_ABORT("__libnx_alloc was called");
}
void *__libnx_aligned_alloc(size_t, size_t) {
AMS_ABORT("__libnx_aligned_alloc was called");
}
void __libnx_free(void *) {
AMS_ABORT("__libnx_free was called");
}
int main(int argc, char **argv)
{
AMS_UNUSED(argc, argv);
/* Set thread name. */
os::SetThreadNamePointer(os::GetCurrentThread(), AMS_GET_SYSTEM_THREAD_NAME(dmnt, Main));
AMS_ASSERT(os::GetThreadPriority(os::GetCurrentThread()) == AMS_GET_SYSTEM_THREAD_PRIORITY(dmnt, Main));
/* Initialize the cheat manager. */
ams::dmnt::cheat::impl::InitializeCheatManager();
/* Create services. */
R_ABORT_UNLESS(g_server_manager.RegisterObjectForServer(g_cheat_service.GetShared(), CheatServiceName, CheatMaxSessions));
/* Loop forever, servicing our services. */
/* Nintendo loops four threads processing on the manager -- we'll loop an extra fifth for our cheat service. */
{
/* Initialize threads. */
if constexpr (NumExtraThreads > 0) {
static_assert(AMS_GET_SYSTEM_THREAD_PRIORITY(dmnt, Main) == AMS_GET_SYSTEM_THREAD_PRIORITY(dmnt, Ipc));
for (size_t i = 0; i < NumExtraThreads; i++) {
R_ABORT_UNLESS(os::CreateThread(std::addressof(g_extra_threads[i]), LoopServerThread, nullptr, g_extra_thread_stacks[i], ThreadStackSize, AMS_GET_SYSTEM_THREAD_PRIORITY(dmnt, Ipc)));
os::SetThreadNamePointer(std::addressof(g_extra_threads[i]), AMS_GET_SYSTEM_THREAD_NAME(dmnt, Ipc));
}
}
/* Start extra threads. */
if constexpr (NumExtraThreads > 0) {
for (size_t i = 0; i < NumExtraThreads; i++) {
os::StartThread(std::addressof(g_extra_threads[i]));
}
}
/* Loop this thread. */
LoopServerThread(nullptr);
/* Wait for extra threads to finish. */
if constexpr (NumExtraThreads > 0) {
for (size_t i = 0; i < NumExtraThreads; i++) {
os::WaitThread(std::addressof(g_extra_threads[i]));
}
}
}
return 0;
}