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kern: tweak KAutoObject::Open/Close codegen
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5bb790e4a7
commit
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3 changed files with 35 additions and 30 deletions
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@ -121,36 +121,8 @@ namespace ams::kern {
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}
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}
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NOINLINE bool Open() {
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MESOSPHERE_ASSERT_THIS();
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/* Atomically increment the reference count, only if it's positive. */
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u32 cur_ref_count = m_ref_count.load(std::memory_order_acquire);
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do {
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if (AMS_UNLIKELY(cur_ref_count == 0)) {
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MESOSPHERE_AUDIT(cur_ref_count != 0);
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return false;
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}
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MESOSPHERE_ABORT_UNLESS(cur_ref_count < cur_ref_count + 1);
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} while (!m_ref_count.compare_exchange_weak(cur_ref_count, cur_ref_count + 1, std::memory_order_relaxed));
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return true;
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}
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NOINLINE void Close() {
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MESOSPHERE_ASSERT_THIS();
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/* Atomically decrement the reference count, not allowing it to become negative. */
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u32 cur_ref_count = m_ref_count.load(std::memory_order_acquire);
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do {
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MESOSPHERE_ABORT_UNLESS(cur_ref_count > 0);
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} while (!m_ref_count.compare_exchange_weak(cur_ref_count, cur_ref_count - 1, std::memory_order_relaxed));
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/* If ref count hits zero, schedule the object for destruction. */
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if (cur_ref_count - 1 == 0) {
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this->ScheduleDestruction();
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}
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}
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bool Open();
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void Close();
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private:
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/* NOTE: This has to be defined *after* KThread is defined. */
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/* Nintendo seems to handle this by defining Open/Close() in a cpp, but we'd like them to remain in headers. */
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