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Use "final" and "override" where appropriate (#117)
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14 changed files with 67 additions and 67 deletions
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@ -7,13 +7,13 @@ enum BootModeCmd {
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BootMode_Cmd_SetMaintenanceBoot = 1
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};
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class BootModeService : IServiceObject {
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class BootModeService final : IServiceObject, public IpcCommandWrapper<BootModeService> {
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public:
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virtual Result dispatch(IpcParsedCommand &r, IpcCommand &out_c, u64 cmd_id, u8 *pointer_buffer, size_t pointer_buffer_size);
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virtual Result handle_deferred();
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Result dispatch(IpcParsedCommand &r, IpcCommand &out_c, u64 cmd_id, u8 *pointer_buffer, size_t pointer_buffer_size) override;
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Result handle_deferred() override;
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private:
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/* Actual commands. */
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std::tuple<Result, bool> get_boot_mode();
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std::tuple<Result> set_maintenance_boot();
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};
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};
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