Use "final" and "override" where appropriate (#117)

This commit is contained in:
Tony Wasserka 2018-06-03 05:46:27 +00:00 committed by SciresM
parent bb636dc05a
commit edc099f026
14 changed files with 67 additions and 67 deletions

View file

@ -7,10 +7,10 @@ enum ShellServiceCmd {
Shell_Cmd_ClearLaunchQueue = 1
};
class ShellService : IServiceObject {
class ShellService final : IServiceObject {
public:
virtual Result dispatch(IpcParsedCommand &r, IpcCommand &out_c, u64 cmd_id, u8 *pointer_buffer, size_t pointer_buffer_size);
virtual Result handle_deferred() {
Result dispatch(IpcParsedCommand &r, IpcCommand &out_c, u64 cmd_id, u8 *pointer_buffer, size_t pointer_buffer_size) override;
Result handle_deferred() override {
/* This service will never defer. */
return 0;
}
@ -19,4 +19,4 @@ class ShellService : IServiceObject {
/* Actual commands. */
std::tuple<Result> add_title_to_launch_queue(u64 tid, InPointer<char> args);
std::tuple<Result> clear_launch_queue(u64 dat);
};
};