kern: track heap in KPageTableBase::MemoryRange

This commit is contained in:
Michael Scire 2023-04-30 16:50:53 -07:00
parent a7300b0fa4
commit ed9e60acb9
4 changed files with 50 additions and 28 deletions

View file

@ -1133,17 +1133,17 @@ namespace ams::kern::board::nintendo::nx {
size_t cur_size;
{
/* Get the current contiguous range. */
KPageTableBase::MemoryRange contig_range = { .address = Null<KPhysicalAddress>, .size = 0 };
KPageTableBase::MemoryRange contig_range;
R_TRY(page_table->OpenMemoryRangeForMapDeviceAddressSpace(std::addressof(contig_range), process_address + mapped_size, size - mapped_size, ConvertToKMemoryPermission(device_perm), is_aligned));
/* Ensure we close the range when we're done. */
ON_SCOPE_EXIT { contig_range.Close(); };
/* Get the current size. */
cur_size = contig_range.size;
cur_size = contig_range.GetSize();
/* Map the device page. */
R_TRY(this->MapDevicePage(contig_range.address, contig_range.size, cur_addr, device_perm));
R_TRY(this->MapDevicePage(contig_range.GetAddress(), cur_size, cur_addr, device_perm));
}
/* Advance. */
@ -1288,7 +1288,7 @@ namespace ams::kern::board::nintendo::nx {
MESOSPHERE_ASSERT(((device_address + size - 1) & ~DeviceVirtualAddressMask) == 0);
/* We need to traverse the ranges that make up our mapping, to make sure they're all good. Start by getting a contiguous range. */
KPageTableBase::MemoryRange contig_range = { .address = Null<KPhysicalAddress>, .size = 0 };
KPageTableBase::MemoryRange contig_range;
if (R_FAILED(page_table->OpenMemoryRangeForUnmapDeviceAddressSpace(std::addressof(contig_range), process_address, size))) {
return false;
}
@ -1300,8 +1300,8 @@ namespace ams::kern::board::nintendo::nx {
/* Walk the directory. */
KProcessAddress cur_process_address = process_address;
size_t remaining_size = size;
KPhysicalAddress cur_phys_address = contig_range.address;
size_t remaining_in_range = contig_range.size;
KPhysicalAddress cur_phys_address = contig_range.GetAddress();
size_t remaining_in_range = contig_range.GetSize();
bool first = true;
u32 first_attr = 0;
while (remaining_size > 0) {
@ -1347,8 +1347,8 @@ namespace ams::kern::board::nintendo::nx {
}
range_open = true;
cur_phys_address = contig_range.address;
remaining_in_range = contig_range.size;
cur_phys_address = contig_range.GetAddress();
remaining_in_range = contig_range.GetSize();
}
/* Check that the physical address is expected. */
@ -1390,8 +1390,8 @@ namespace ams::kern::board::nintendo::nx {
}
range_open = true;
cur_phys_address = contig_range.address;
remaining_in_range = contig_range.size;
cur_phys_address = contig_range.GetAddress();
remaining_in_range = contig_range.GetSize();
}
/* Check that the physical address is expected, and there's enough in the range. */