LogManager: implement system module, client api, logging api (#1617)

Some notes:

* Unless `atmosphere!enable_log_manager` is true, Nintendo's log manager will be used instead.
  * This prevents paying memory costs for LM when not enabling logging.
  * To facilitate this, Atmosphere's log manager has a different program id from Nintendo's.
  * `atmosphere!enable_htc` implies `atmosphere!enable_log_manager`.
* LogManager logs to tma, and the SD card (if `lm!enable_sd_card_logging` is true, which it is by default).
* Binary logs are saved to `lm!sd_card_log_output_directory`, which is `atmosphere/binlogs` by default.
This commit is contained in:
SciresM 2021-09-11 19:32:14 -07:00 committed by GitHub
parent a1fb8a91c8
commit e9849c74cf
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94 changed files with 5595 additions and 45 deletions

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@ -136,6 +136,7 @@ namespace ams::util {
/* Parse length. */
constexpr bool SizeIsLong = sizeof(size_t) == sizeof(long);
constexpr bool PointerIsLong = sizeof(uintptr_t) == sizeof(long);
constexpr bool IntMaxIsLong = sizeof(intmax_t) == sizeof(long);
constexpr bool PtrDiffIsLong = sizeof(ptrdiff_t) == sizeof(long);
switch (*format) {
@ -174,10 +175,10 @@ namespace ams::util {
const char specifier = *(format++);
switch (specifier) {
case 'p':
if constexpr (sizeof(uintptr_t) == sizeof(long long)) {
SetFlag(FormatSpecifierFlag_LongLong);
} else {
if constexpr (PointerIsLong) {
SetFlag(FormatSpecifierFlag_Long);
} else {
SetFlag(FormatSpecifierFlag_LongLong);
}
SetFlag(FormatSpecifierFlag_Hash);
[[fallthrough]];