LogManager: implement system module, client api, logging api (#1617)

Some notes:

* Unless `atmosphere!enable_log_manager` is true, Nintendo's log manager will be used instead.
  * This prevents paying memory costs for LM when not enabling logging.
  * To facilitate this, Atmosphere's log manager has a different program id from Nintendo's.
  * `atmosphere!enable_htc` implies `atmosphere!enable_log_manager`.
* LogManager logs to tma, and the SD card (if `lm!enable_sd_card_logging` is true, which it is by default).
* Binary logs are saved to `lm!sd_card_log_output_directory`, which is `atmosphere/binlogs` by default.
This commit is contained in:
SciresM 2021-09-11 19:32:14 -07:00 committed by GitHub
parent a1fb8a91c8
commit e9849c74cf
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
94 changed files with 5595 additions and 45 deletions

View file

@ -48,6 +48,7 @@
#include <vapours/util/util_character_encoding.hpp>
#include <vapours/util/util_format_string.hpp>
#include <vapours/util/util_range.hpp>
#include <vapours/util/util_utf8_string_util.hpp>
#include <vapours/util/util_fixed_map.hpp>
#include <vapours/util/util_fixed_set.hpp>