kern: devirtualize most things that are free to devirtualize (see #1672)

This commit is contained in:
Michael Scire 2021-10-24 13:04:31 -07:00
parent aaa3770806
commit d0cd511c0e
13 changed files with 89 additions and 89 deletions

View file

@ -1,53 +0,0 @@
/*
* Copyright (c) Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <mesosphere.hpp>
namespace ams::kern {
void KAutoObjectWithListContainer::Register(KAutoObjectWithList *obj) {
MESOSPHERE_ASSERT_THIS();
KScopedLightLock lk(m_lock);
m_object_list.insert(*obj);
}
void KAutoObjectWithListContainer::Unregister(KAutoObjectWithList *obj) {
MESOSPHERE_ASSERT_THIS();
KScopedLightLock lk(m_lock);
m_object_list.erase(m_object_list.iterator_to(*obj));
}
size_t KAutoObjectWithListContainer::GetOwnedCount(KProcess *owner) {
MESOSPHERE_ASSERT_THIS();
KScopedLightLock lk(m_lock);
size_t count = 0;
for (auto &obj : m_object_list) {
if (obj.GetOwner() == owner) {
count++;
}
}
return count;
}
}

View file

@ -528,7 +528,8 @@ namespace ams::kern {
}
/* Get the thread context. */
return this->GetThreadContextImpl(out, thread, context_flags);
static_assert(std::derived_from<KDebug, KDebugBase>);
return static_cast<KDebug *>(this)->GetThreadContextImpl(out, thread, context_flags);
}
}
@ -619,7 +620,8 @@ namespace ams::kern {
}
/* Set the thread context. */
return this->SetThreadContextImpl(ctx, thread, context_flags);
static_assert(std::derived_from<KDebug, KDebugBase>);
return static_cast<KDebug *>(this)->SetThreadContextImpl(ctx, thread, context_flags);
}
}
@ -984,6 +986,14 @@ namespace ams::kern {
return this->GetDebugEventInfoImpl(out);
}
void KDebugBase::Finalize() {
/* Perform base finalization. */
KSynchronizationObject::Finalize();
/* Perform post-synchronization finalization. */
this->OnFinalizeSynchronizationObject();
}
void KDebugBase::OnFinalizeSynchronizationObject() {
/* Detach from our process, if we have one. */
if (this->IsAttached() && this->OpenProcess()) {

View file

@ -83,7 +83,8 @@ namespace ams::kern {
}
#endif
this->OnFinalizeSynchronizationObject();
/* NOTE: In Nintendo's kernel, the following is virtual and called here. */
/* this->OnFinalizeSynchronizationObject(); */
}
Result KSynchronizationObject::Wait(s32 *out_index, KSynchronizationObject **objects, const s32 num_objects, s64 timeout) {