mirror of
https://github.com/Atmosphere-NX/Atmosphere.git
synced 2025-05-16 08:04:23 -04:00
Loader: Implement RandomUtils (for ASLR)
This commit is contained in:
parent
b11c2fe755
commit
d09c48c6c7
3 changed files with 62 additions and 4 deletions
49
stratosphere/loader/source/ldr_random.cpp
Normal file
49
stratosphere/loader/source/ldr_random.cpp
Normal file
|
@ -0,0 +1,49 @@
|
|||
#include <switch.h>
|
||||
|
||||
#include "ldr_random.hpp"
|
||||
|
||||
/* Official HOS uses TinyMT. This is high effort. Let's just use XorShift. */
|
||||
/* https://en.wikipedia.org/wiki/Xorshift */
|
||||
|
||||
static u32 g_random_state[4] = {0};
|
||||
static bool g_has_initialized = false;
|
||||
|
||||
static void EnsureRandomState() {
|
||||
if (g_has_initialized) {
|
||||
return;
|
||||
}
|
||||
|
||||
/* Retrieve process entropy with svcGetInfo. */
|
||||
u64 val = 0;
|
||||
for (unsigned int i = 0; i < 4; i++) {
|
||||
if (R_FAILED(svcGetInfo(&val, 0xB, 0, i))) {
|
||||
/* TODO: Panic? */
|
||||
}
|
||||
g_random_state[i] = val & 0xFFFFFFFF;
|
||||
}
|
||||
|
||||
g_has_initialized = true;
|
||||
}
|
||||
|
||||
u32 RandomUtils::GetNext() {
|
||||
EnsureRandomState();
|
||||
u32 s, t = g_random_state[3];
|
||||
t ^= t << 11;
|
||||
t ^= t >> 8;
|
||||
g_random_state[3] = g_random_state[2]; g_random_state[2] = g_random_state[1]; g_random_state[1] = (s = g_random_state[0]);
|
||||
t ^= s;
|
||||
t ^= s >> 19;
|
||||
g_random_state[0] = t;
|
||||
return t;
|
||||
}
|
||||
|
||||
/* These are slightly biased, but I think that's totally okay. */
|
||||
u32 RandomUtils::GetRandomU32(u32 max) {
|
||||
return GetNext() % max;
|
||||
}
|
||||
|
||||
u32 RandomUtils::GetRandomU64(u64 max) {
|
||||
u64 val = GetNext();
|
||||
val |= ((u64)GetNext()) << 32;
|
||||
return val % max;
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue