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fatal: Implement StateTransitionStopTask
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4 changed files with 69 additions and 9 deletions
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stratosphere/fatal/source/fatal_task_power.cpp
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stratosphere/fatal/source/fatal_task_power.cpp
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/*
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* Copyright (c) 2018 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <switch.h>
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#include "fatal_task_power.hpp"
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Result StateTransitionStopTask::Run() {
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/* Nintendo ignores the output of this call... */
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spsmPutErrorState();
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return 0;
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}
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