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kern: mostly implement KThread::Initialize
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11 changed files with 383 additions and 15 deletions
205
libraries/libmesosphere/source/kern_k_thread.cpp
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205
libraries/libmesosphere/source/kern_k_thread.cpp
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/*
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* Copyright (c) 2018-2020 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <mesosphere.hpp>
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namespace ams::kern {
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Result KThread::Initialize(KThreadFunction func, uintptr_t arg, void *kern_stack_top, KProcessAddress user_stack_top, s32 prio, s32 core, KProcess *owner, ThreadType type) {
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/* Assert parameters are valid. */
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MESOSPHERE_ASSERT_THIS();
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MESOSPHERE_ASSERT(kern_stack_top != nullptr);
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MESOSPHERE_ASSERT((type == ThreadType_Main) || (ams::svc::HighestThreadPriority <= prio && prio <= ams::svc::LowestThreadPriority));
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MESOSPHERE_ASSERT((owner != nullptr) || (type != ThreadType_User));
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MESOSPHERE_ASSERT(0 <= core && core < static_cast<s32>(cpu::NumCores));
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/* First, clear the TLS address. */
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this->tls_address = Null<KProcessAddress>;
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const uintptr_t kern_stack_top_address = reinterpret_cast<uintptr_t>(kern_stack_top);
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/* Next, assert things based on the type. */
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switch (type) {
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case ThreadType_Main:
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{
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MESOSPHERE_ASSERT(arg == 0);
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}
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[[fallthrough]];
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case ThreadType_HighPriority:
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{
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MESOSPHERE_ASSERT(core == GetCurrentCoreId());
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}
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[[fallthrough]];
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case ThreadType_Kernel:
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{
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MESOSPHERE_ASSERT(user_stack_top == 0);
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MESOSPHERE_ASSERT(util::IsAligned(kern_stack_top_address, PageSize));
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}
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[[fallthrough]];
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case ThreadType_User:
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{
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MESOSPHERE_ASSERT((owner == nullptr) || (owner->GetCoreMask() | (1ul << core)) == owner->GetCoreMask());
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MESOSPHERE_ASSERT((owner == nullptr) || (owner->GetPriorityMask() | (1ul << prio)) == owner->GetPriorityMask());
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}
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break;
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default:
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MESOSPHERE_PANIC("KThread::Initialize: Unknown ThreadType %u", static_cast<u32>(type));
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break;
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}
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/* Set the ideal core ID and affinity mask. */
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this->ideal_core_id = core;
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this->affinity_mask.SetAffinity(core, true);
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/* Set the thread state. */
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this->thread_state = (type == ThreadType_Main) ? ThreadState_Runnable : ThreadState_Initialized;
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/* Set TLS address and TLS heap address. */
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/* NOTE: Nintendo wrote TLS address above already, but official code really does write tls address twice. */
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this->tls_address = 0;
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this->tls_heap_address = 0;
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/* Set parent and condvar tree. */
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this->parent = nullptr;
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this->cond_var_tree = nullptr;
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/* Set sync booleans. */
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this->signaled = false;
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this->ipc_cancelled = false;
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this->termination_requested = false;
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this->wait_cancelled = false;
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this->cancellable = false;
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/* Set core ID and wait result. */
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this->core_id = this->ideal_core_id;
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this->wait_result = svc::ResultNoSynchronizationObject();
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/* Set the stack top. */
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this->kernel_stack_top = kern_stack_top;
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/* Set priorities. */
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this->priority = prio;
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this->base_priority = prio;
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/* Set sync object and waiting lock to null. */
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this->synced_object = nullptr;
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this->waiting_lock = nullptr;
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/* Initialize sleeping queue. */
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this->sleeping_queue_entry.Initialize();
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this->sleeping_queue = nullptr;
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/* Set suspend flags. */
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this->suspend_request_flags = 0;
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this->suspend_allowed_flags = ThreadState_SuspendFlagMask;
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/* We're neither debug attached, nor are we nesting our priority inheritance. */
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this->debug_attached = false;
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this->priority_inheritance_count = 0;
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/* We haven't been scheduled, and we have done no light IPC. */
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this->schedule_count = -1;
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this->last_scheduled_tick = 0;
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this->light_ipc_data = nullptr;
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/* We're not waiting for a lock, and we haven't disabled migration. */
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this->lock_owner = nullptr;
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this->num_core_migration_disables = 0;
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/* We have no waiters, but we do have an entrypoint. */
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this->num_kernel_waiters = 0;
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this->entrypoint = reinterpret_cast<uintptr_t>(func);
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/* We don't need a release (probably), and we've spent no time on the cpu. */
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this->resource_limit_release_hint = 0;
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this->cpu_time = 0;
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/* Clear our stack parameters. */
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std::memset(static_cast<void *>(std::addressof(this->GetStackParameters())), 0, sizeof(StackParameters));
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/* Setup the TLS, if needed. */
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if (type == ThreadType_User) {
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/* TODO: R_TRY(owner->CreateThreadLocalRegion(&this->tls_address)); */
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/* TODO: this->tls_heap_address = owner->GetThreadLocalRegionAddress(this->tls_address); */
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std::memset(this->tls_heap_address, 0, ams::svc::ThreadLocalRegionSize);
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}
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/* Set parent, if relevant. */
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if (owner != nullptr) {
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this->parent = owner;
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this->parent->Open();
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/* TODO: this->parent->IncrementThreadCount(); */
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}
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/* Initialize thread context. */
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constexpr bool IsDefault64Bit = sizeof(uintptr_t) == sizeof(u64);
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const bool is_64_bit = this->parent ? this->parent->Is64Bit() : IsDefault64Bit;
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const bool is_user = (type == ThreadType_User);
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const bool is_main = (type == ThreadType_Main);
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this->thread_context.Initialize(this->entrypoint, reinterpret_cast<uintptr_t>(this->GetStackTop()), GetInteger(user_stack_top), arg, is_user, is_64_bit, is_main);
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/* Setup the stack parameters. */
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StackParameters &sp = this->GetStackParameters();
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if (this->parent != nullptr) {
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/* TODO: this->parent->CopySvcPermissionTo(pos.svc_permission); */
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}
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sp.context = std::addressof(this->thread_context);
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sp.disable_count = 1;
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this->SetInExceptionHandler();
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/* Set thread ID. */
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this->thread_id = s_next_thread_id++;
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/* We initialized! */
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this->initialized = true;
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/* Register ourselves with our parent process. */
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if (this->parent != nullptr) {
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/* TODO: this->parent->RegisterThread(this); */
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/* TODO: if (this->parent->IsSuspended()) { this->RequestSuspend(SuspendType_Process); } */
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}
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return ResultSuccess();
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}
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void KThread::PostDestroy(uintptr_t arg) {
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KProcess *owner = reinterpret_cast<KProcess *>(arg & ~1ul);
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const bool resource_limit_release_hint = (arg & 1);
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if (owner != nullptr) {
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/* TODO: Release from owner resource limit. */
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(void)(resource_limit_release_hint);
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owner->Close();
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} else {
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/* TODO: Release from system resource limit. */
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}
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}
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void KThread::Finalize() {
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/* TODO */
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}
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bool KThread::IsSignaled() const {
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return this->signaled;
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}
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void KThread::OnTimer() {
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/* TODO */
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}
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void KThread::DoWorkerTask() {
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/* TODO */
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}
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}
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