docs: update, add 0.8.6 changelog ahead of release

This commit is contained in:
Michael Scire 2019-03-25 17:46:02 -07:00
parent 3316820f86
commit 93745dc40c
3 changed files with 48 additions and 1 deletions

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@ -57,9 +57,11 @@ Atmosphère can use the loader module in order to turn any game on your Switch's
In order to setup this method you will need the latest release of [hbmenu](https://github.com/switchbrew/nx-hbmenu/releases), and the latest release of [hbloader](https://github.com/switchbrew/nx-hbloader/releases). Place `hbmenu.nro` on the root of your Switch's SD Card, and place `hbl.nsp` in the atmosphere folder. From there, simply launch any title while holding the button specified in `loader.ini`.
In addition, loader has extensions to enable homebrew to launch web applets. This normally requires the application launching the applet have HTML Manual content inside an installed NCA; Atmosphère's loader will automatically ensure that the commands used to check this succeed, and will (in tandem with `fs.mitm`) redirect the relevant filesystem to the `sdmc:/atmosphere/hbl_html/` subdirectory.
### Button Overrides
By default `loader.ini` is configured to launch the Homebrew Menu when launching any game while holding down the override key. If you wish to change this, you can modify the override_key section of `loader.ini`. Alternatively, if you would like to only allow hbmenu on a specific app, configure `loader.ini` in the atmosphere folder by replacing the Title ID in the ini (title_id in the [hbl_config] section, it is the Title ID for the album by default) with the Title ID of whatever game you wish to use to launch the Homebrew Menu, and set override_any_app to false. A list of Title IDs for Switch Games can be found [here](https://switchbrew.org/wiki/Title_list/Games).
By default `loader.ini` is configured to launch the Homebrew Menu when launching any game while holding down the override key (defaults to R). If you wish to change this, you can modify the override_key section of `loader.ini`. Alternatively, if you would like to only allow hbmenu on a specific app, configure `loader.ini` in the atmosphere folder by replacing the Title ID in the ini (title_id in the [hbl_config] section, it is the Title ID for the album by default) with the Title ID of whatever game you wish to use to launch the Homebrew Menu, and set override_any_app to false. A list of Title IDs for Switch Games can be found [here](https://switchbrew.org/wiki/Title_list/Games).
To invert the behaviour of the override key, place an exclamation point in front of whatever button you wish to use. It will launch the actual game while holding down that button, instead of going into the Homebrew Menu. For example, `override_key=!R` will run the game only while holding down R when launching it, otherwise it will boot into the Homebrew Menu. Afterwards you may reinsert your SD Card into your Switch and boot into Atmosphère as you normally would. You should now be able to boot into the Homebrew Menu by launching your designated title of choice.

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@ -69,3 +69,11 @@ defined by the user. Check [cheats](../cheats.md) for more information about Atm
[atmosphere]
dmnt_cheats_enabled_by_default = u8!0x1
```
`dmnt_always_save_cheat_toggles` controls the behaviour of dmnt's cheat toggle functionality. By default, this value is "0x0", causing toggles to\
only be saved on game quit if a toggle file existed on game boot. Check [cheats](../cheats.md) for more information about Atmosphère's cheat functionality.
```
[atmosphere]
dmnt_always_save_cheat_toggles = u8!0x0
```