os: implement LightEvent

This commit is contained in:
Michael Scire 2021-09-28 18:54:09 -07:00
parent 5e0bbb61b1
commit 632b6b3330
8 changed files with 644 additions and 1 deletions

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#include <stratosphere/os/os_sdk_reply_and_receive.hpp>
#include <stratosphere/os/os_thread.hpp>
#include <stratosphere/os/os_message_queue.hpp>
//#include <stratosphere/os/os_light_event.hpp>
#include <stratosphere/os/os_light_event.hpp>
//#include <stratosphere/os/os_light_message_queue.hpp>
//#include <stratosphere/os/os_light_semaphore.hpp>
#include <stratosphere/os/os_waitable.hpp>

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/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <vapours.hpp>
#if defined(ATMOSPHERE_OS_HORIZON)
#include <stratosphere/os/impl/os_internal_light_event_impl.os.horizon.hpp>
#else
#error "Unknown OS for ams::os::impl::InternalLightEventImpl"
#endif
namespace ams::os::impl {
class InternalLightEvent {
private:
InternalLightEventImpl m_impl;
public:
explicit InternalLightEvent(bool signaled) : m_impl(signaled) { /* ... */ }
ALWAYS_INLINE void SignalWithAutoClear() { return m_impl.SignalWithAutoClear(); }
ALWAYS_INLINE void SignalWithManualClear() { return m_impl.SignalWithManualClear(); }
ALWAYS_INLINE void Clear() { return m_impl.Clear(); }
ALWAYS_INLINE void WaitWithAutoClear() { return m_impl.WaitWithAutoClear(); }
ALWAYS_INLINE void WaitWithManualClear() { return m_impl.WaitWithManualClear(); }
ALWAYS_INLINE bool TryWaitWithAutoClear() { return m_impl.TryWaitWithAutoClear(); }
ALWAYS_INLINE bool TryWaitWithManualClear() { return m_impl.TryWaitWithManualClear(); }
ALWAYS_INLINE bool TimedWaitWithAutoClear(const TimeoutHelper &timeout_helper) { return m_impl.TimedWaitWithAutoClear(timeout_helper); }
ALWAYS_INLINE bool TimedWaitWithManualClear(const TimeoutHelper &timeout_helper) { return m_impl.TimedWaitWithManualClear(timeout_helper); }
};
using InternalLightEventStorage = util::TypedStorage<InternalLightEvent>;
}

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/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <vapours.hpp>
namespace ams::os::impl {
class TimeoutHelper;
class InternalLightEventImpl {
private:
std::atomic<s32> m_state;
u32 m_padding;
public:
explicit InternalLightEventImpl(bool signaled) { this->Initialize(signaled); }
~InternalLightEventImpl() { this->Finalize(); }
void Initialize(bool signaled);
void Finalize();
void SignalWithAutoClear();
void SignalWithManualClear();
void Clear();
void WaitWithAutoClear();
void WaitWithManualClear();
bool TryWaitWithAutoClear();
bool TryWaitWithManualClear();
bool TimedWaitWithAutoClear(const TimeoutHelper &timeout_helper);
bool TimedWaitWithManualClear(const TimeoutHelper &timeout_helper);
};
}

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/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <vapours.hpp>
#include <stratosphere/os/os_event_common.hpp>
#include <stratosphere/os/os_light_event_types.hpp>
#include <stratosphere/os/os_light_event_api.hpp>
namespace ams::os {
class LightEvent {
NON_COPYABLE(LightEvent);
NON_MOVEABLE(LightEvent);
private:
LightEventType m_event;
public:
explicit LightEvent(EventClearMode clear_mode) {
InitializeLightEvent(std::addressof(m_event), false, clear_mode);
}
~LightEvent() {
FinalizeLightEvent(std::addressof(m_event));
}
void Wait() {
return WaitLightEvent(std::addressof(m_event));
}
bool TryWait() {
return TryWaitLightEvent(std::addressof(m_event));
}
bool TimedWait(TimeSpan timeout) {
return TimedWaitLightEvent(std::addressof(m_event), timeout);
}
void Signal() {
return SignalLightEvent(std::addressof(m_event));
}
void Clear() {
return ClearLightEvent(std::addressof(m_event));
}
operator LightEventType &() {
return m_event;
}
operator const LightEventType &() const {
return m_event;
}
LightEventType *GetBase() {
return std::addressof(m_event);
}
};
}

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/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <vapours.hpp>
#include <stratosphere/os/os_event_common.hpp>
namespace ams::os {
struct LightEventType;
void InitializeLightEvent(LightEventType *event, bool signaled, EventClearMode clear_mode);
void FinalizeLightEvent(LightEventType *event);
void SignalLightEvent(LightEventType *event);
void WaitLightEvent(LightEventType *event);
bool TryWaitLightEvent(LightEventType *event);
bool TimedWaitLightEvent(LightEventType *event, TimeSpan timeout);
void ClearLightEvent(LightEventType *event);
}

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/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <vapours.hpp>
#include <stratosphere/os/impl/os_internal_light_event.hpp>
namespace ams::os {
struct LightEventType {
bool is_auto_clear;
bool is_initialized;
impl::InternalLightEventStorage storage;
};
static_assert(std::is_trivial<LightEventType>::value);
}