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docs: bump version, 16.0.1 exists too
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# Changelog
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## 1.5.2
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+ A homebrew application (`haze`) was added for performing USB file transfer (with thanks to @liamwhite for both design and implementation).
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+ `haze` is included with atmosphère, and functions provides access to the SD card via the PTP/MTP protocol.
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+ **Please note**: haze will show inside the homebrew menu under the name "USB File Transfer".
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+ **Please note**: Atmosphère still cannot be updated at runtime, and trying to install an atmosphère update via haze will fail as usual.
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+ General system stability improvements to enhance the user's experience.
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## 1.5.1
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+ `fatal` was updated to reduce memory footprint.
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+ Starting in 16.0.0, official `fatal` has no framebuffer or rendering logic, and instead calls other system service commands to draw the screen.
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+ The additional memory here is taken from the applet pool; no issues are expected to arise from this, but please report anything you may run into.
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+ As usual, if you encounter a game that exhausts ams.mitm's memory (crashing it) when loading layeredfs mods, please contact `SciresM#0524`.
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+ I am jinxing myself by saying this, but it's really hard to imagine any game being worse than Fire Emblem: Engage, but if it happens again I will drop everything to fix it as usual.
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+ General system stability improvements to enhance the user's experience.
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## 1.4.0
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+ Support was added for 15.0.0.
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+ `mesosphère` was updated to reflect the latest official kernel behavior.
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