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https://github.com/Atmosphere-NX/Atmosphere.git
synced 2025-06-04 00:28:51 -04:00
strat: statically allocate additional threads
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parent
fbb5730369
commit
535e49a38d
17 changed files with 123 additions and 42 deletions
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@ -30,6 +30,11 @@ namespace sts::dmnt::cheat::impl {
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/* Manager class. */
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class CheatProcessManager {
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private:
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static constexpr size_t ThreadStackSize = 0x4000;
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static constexpr int DetectThreadPriority = 39;
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static constexpr int VirtualMachineThreadPriority = 48;
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static constexpr int DebugEventsThreadPriority = 24;
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private:
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os::Mutex cheat_lock;
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os::Event debug_events_event; /* Autoclear. */
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@ -47,6 +52,10 @@ namespace sts::dmnt::cheat::impl {
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bool should_save_cheat_toggles = false;
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CheatEntry cheat_entries[MaxCheatCount] = {};
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std::map<u64, FrozenAddressValue> frozen_addresses_map;
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alignas(0x1000) u8 detect_thread_stack[ThreadStackSize] = {};
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alignas(0x1000) u8 debug_events_thread_stack[ThreadStackSize] = {};
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alignas(0x1000) u8 vm_thread_stack[ThreadStackSize] = {};
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private:
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static void DetectLaunchThread(void *_this);
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static void VirtualMachineThread(void *_this);
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@ -200,9 +209,9 @@ namespace sts::dmnt::cheat::impl {
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}
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/* Spawn application detection thread, spawn cheat vm thread. */
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R_ASSERT(this->detect_thread.Initialize(&CheatProcessManager::DetectLaunchThread, this, 0x4000, 39));
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R_ASSERT(this->vm_thread.Initialize(&CheatProcessManager::VirtualMachineThread, this, 0x4000, 48));
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R_ASSERT(this->debug_events_thread.Initialize(&CheatProcessManager::DebugEventsThread, this, 0x4000, 24));
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R_ASSERT(this->detect_thread.Initialize(&CheatProcessManager::DetectLaunchThread, this, this->detect_thread_stack, ThreadStackSize, DetectThreadPriority));
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R_ASSERT(this->vm_thread.Initialize(&CheatProcessManager::VirtualMachineThread, this, this->vm_thread_stack, ThreadStackSize, VirtualMachineThreadPriority));
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R_ASSERT(this->debug_events_thread.Initialize(&CheatProcessManager::DebugEventsThread, this, this->debug_events_thread_stack, ThreadStackSize, DebugEventsThreadPriority));
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/* Start threads. */
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R_ASSERT(this->detect_thread.Start());
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@ -25,10 +25,14 @@ namespace sts::dmnt::cheat::impl {
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class DebugEventsManager {
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public:
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static constexpr size_t NumCores = 4;
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static constexpr size_t ThreadStackSize = 0x1000;
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static constexpr size_t ThreadPriority = 24;
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private:
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std::array<os::MessageQueue, NumCores> message_queues;
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std::array<os::Thread, NumCores> threads;
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os::Event continued_event;
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alignas(0x1000) u8 thread_stacks[NumCores][ThreadStackSize];
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private:
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static void PerCoreThreadFunction(void *_this) {
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/* This thread will wait on the appropriate message queue. */
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@ -88,10 +92,10 @@ namespace sts::dmnt::cheat::impl {
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}
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public:
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DebugEventsManager() : message_queues{os::MessageQueue(1), os::MessageQueue(1), os::MessageQueue(1), os::MessageQueue(1)} {
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DebugEventsManager() : message_queues{os::MessageQueue(1), os::MessageQueue(1), os::MessageQueue(1), os::MessageQueue(1)}, thread_stacks{} {
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for (size_t i = 0; i < NumCores; i++) {
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/* Create thread. */
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R_ASSERT(this->threads[i].Initialize(&DebugEventsManager::PerCoreThreadFunction, reinterpret_cast<void *>(this), 0x1000, 24, i));
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R_ASSERT(this->threads[i].Initialize(&DebugEventsManager::PerCoreThreadFunction, reinterpret_cast<void *>(this), this->thread_stacks[i], ThreadStackSize, ThreadPriority, i));
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/* Set core mask. */
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R_ASSERT(svcSetThreadCoreMask(this->threads[i].GetHandle(), i, (1u << i)));
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