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fs: implement PooledBuffer
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5 changed files with 521 additions and 6 deletions
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/*
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* Copyright (c) 2018-2020 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stratosphere.hpp>
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namespace ams::fssystem {
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namespace {
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class AdditionalDeviceAddressEntry {
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private:
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/* TODO: SdkMutex */
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os::Mutex mutex;
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bool is_registered;
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uintptr_t address;
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size_t size;
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public:
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constexpr AdditionalDeviceAddressEntry() : mutex(), is_registered(), address(), size() { /* ... */ }
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void Register(uintptr_t addr, size_t sz) {
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std::scoped_lock lk(this->mutex);
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AMS_ASSERT(!this->is_registered);
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if (!this->is_registered) {
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this->is_registered = true;
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this->address = addr;
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this->size = size;
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}
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}
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void Unregister(uintptr_t addr) {
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std::scoped_lock lk(this->mutex);
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if (this->is_registered && this->address == addr) {
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this->is_registered = false;
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this->address = 0;
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this->size = 0;
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}
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}
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bool Includes(const void *ptr) {
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std::scoped_lock lk(this->mutex);
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if (this->is_registered) {
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const uintptr_t addr = reinterpret_cast<uintptr_t>(ptr);
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return this->address <= addr && addr < this->address + this->size;
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} else {
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return false;
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}
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}
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};
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constexpr auto RetryWait = TimeSpan::FromMilliSeconds(10);
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constexpr size_t HeapBlockSize = BufferPoolAlignment;
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static_assert(HeapBlockSize == 4_KB);
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/* A heap block is 4KB. An order is a power of two. */
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/* This gives blocks of the order 32KB, 512KB, 4MB. */
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constexpr s32 HeapOrderTrim = 3;
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constexpr s32 HeapOrderMax = 7;
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constexpr s32 HeapOrderMaxForLarge = HeapOrderMax + 3;
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constexpr size_t HeapAllocatableSizeTrim = HeapBlockSize * (static_cast<size_t>(1) << HeapOrderTrim);
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constexpr size_t HeapAllocatableSizeMax = HeapBlockSize * (static_cast<size_t>(1) << HeapOrderMax);
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constexpr size_t HeapAllocatableSizeMaxForLarge = HeapBlockSize * (static_cast<size_t>(1) << HeapOrderMaxForLarge);
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/* TODO: SdkMutex */
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os::Mutex g_heap_mutex;
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FileSystemBuddyHeap g_heap;
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std::atomic<size_t> g_retry_count;
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std::atomic<size_t> g_reduce_allocation_count;
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void *g_heap_buffer;
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size_t g_heap_size;
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size_t g_heap_free_size_peak;
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AdditionalDeviceAddressEntry g_additional_device_address_entry;
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}
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size_t PooledBuffer::GetAllocatableSizeMaxCore(bool large) {
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return large ? HeapAllocatableSizeMaxForLarge : HeapAllocatableSizeMax;
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}
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void PooledBuffer::AllocateCore(size_t ideal_size, size_t required_size, bool large) {
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/* Ensure preconditions. */
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AMS_ASSERT(g_heap_buffer != nullptr);
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AMS_ASSERT(this->buffer == nullptr);
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AMS_ASSERT(g_heap.GetBlockSize() == HeapBlockSize);
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/* Check that we can allocate this size. */
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AMS_ASSERT(required_size <= GetAllocatableSizeMaxCore(large));
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const size_t target_size = std::min(std::max(ideal_size, required_size), GetAllocatableSizeMaxCore(large));
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/* Loop until we allocate. */
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while (true) {
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/* Lock the heap and try to allocate. */
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{
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std::scoped_lock lk(g_heap_mutex);
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/* Determine how much we can allocate, and don't allocate more than half the heap. */
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size_t allocatable_size = g_heap.GetAllocatableSizeMax();
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if (allocatable_size > HeapBlockSize) {
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allocatable_size >>= 1;
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}
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/* Check if this allocation is acceptable. */
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if (allocatable_size >= required_size) {
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/* Get the order. */
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const auto order = g_heap.GetOrderFromBytes(std::min(target_size, allocatable_size));
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/* Allocate and get the size. */
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this->buffer = reinterpret_cast<char *>(g_heap.AllocateByOrder(order));
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this->size = g_heap.GetBytesFromOrder(order);
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}
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}
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/* Check if we allocated. */
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if (this->buffer != nullptr) {
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/* If we need to trim the end, do so. */
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if (this->GetSize() >= target_size + HeapAllocatableSizeTrim) {
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this->Shrink(util::AlignUp(target_size, HeapAllocatableSizeTrim));
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}
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AMS_ASSERT(this->GetSize() >= required_size);
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/* If we reduced, note so. */
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if (this->GetSize() < std::min(target_size, HeapAllocatableSizeMax)) {
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g_reduce_allocation_count++;
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}
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break;
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} else {
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/* Sleep. */
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/* TODO: os::SleepThread() */
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svc::SleepThread(RetryWait.GetNanoSeconds());
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g_retry_count++;
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}
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}
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/* Update metrics. */
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{
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std::scoped_lock lk(g_heap_mutex);
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const size_t free_size = g_heap.GetTotalFreeSize();
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if (free_size < g_heap_free_size_peak) {
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g_heap_free_size_peak = free_size;
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}
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}
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}
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void PooledBuffer::Shrink(size_t ideal_size) {
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AMS_ASSERT(ideal_size <= GetAllocatableSizeMaxCore(true));
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/* Check if we actually need to shrink. */
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if (this->size > ideal_size) {
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/* If we do, we need to have a buffer allocated from the heap. */
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AMS_ASSERT(this->buffer != nullptr);
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AMS_ASSERT(g_heap.GetBlockSize(), HeapBlockSize);
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const size_t new_size = util::AlignUp(ideal_size, HeapBlockSize);
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/* Repeatedly free the tail of our buffer until we're done. */
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{
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std::scoped_lock lk(g_heap_mutex);
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while (new_size < this->size) {
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/* Determine the size and order to free. */
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const size_t tail_align = util::LeastSignificantOneBit(this->size);
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const size_t free_size = std::min(util::FloorPowerOfTwo(this->size - new_size), tail_align);
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const s32 free_order = g_heap.GetOrderFromBytes(free_size);
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/* Ensure we determined size correctly. */
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AMS_ASSERT(util::IsAligned(free_size, HeapBlockSize));
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AMS_ASSERT(free_size == g_heap.GetBytesFromOrder(free_order));
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/* Actually free the memory. */
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g_heap.Free(this->buffer + this->size - free_size, free_order);
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this->size -= free_size;
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}
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}
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/* Shrinking to zero means that we have no buffer. */
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if (this->size == 0) {
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this->buffer = nullptr;
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}
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}
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}
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Result InitializeBufferPool(char *buffer, size_t size) {
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AMS_ASSERT(g_heap_buffer == nullptr);
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AMS_ASSERT(buffer != nullptr);
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AMS_ASSERT(util::IsAligned(reinterpret_cast<uintptr_t>(buffer), BufferPoolAlignment));
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/* Initialize the heap. */
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R_TRY(g_heap.Initialize(reinterpret_cast<uintptr_t>(buffer), size, HeapBlockSize, HeapOrderMaxForLarge + 1));
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/* Initialize metrics. */
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g_heap_buffer = buffer;
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g_heap_size = size;
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g_heap_free_size_peak = size;
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return ResultSuccess();
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}
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Result InitializeBufferPool(char *buffer, size_t size, char *work, size_t work_size) {
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AMS_ASSERT(g_heap_buffer == nullptr);
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AMS_ASSERT(buffer != nullptr);
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AMS_ASSERT(util::IsAligned(reinterpret_cast<uintptr_t>(buffer), BufferPoolAlignment));
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AMS_ASSERT(work_size >= BufferPoolWorkSize);
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/* Initialize the heap. */
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R_TRY(g_heap.Initialize(reinterpret_cast<uintptr_t>(buffer), size, HeapBlockSize, HeapOrderMaxForLarge + 1, work, work_size));
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/* Initialize metrics. */
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g_heap_buffer = buffer;
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g_heap_size = size;
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g_heap_free_size_peak = size;
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return ResultSuccess();
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}
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bool IsPooledBuffer(const void *buffer) {
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AMS_ASSERT(buffer != nullptr);
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return g_heap_buffer <= buffer && buffer < reinterpret_cast<char *>(g_heap_buffer) + g_heap_size;
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}
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size_t GetPooledBufferRetriedCount() {
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return g_retry_count;
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}
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size_t GetPooledBufferReduceAllocationCount() {
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return g_reduce_allocation_count;
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}
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size_t GetPooledBufferFreeSizePeak() {
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return g_heap_free_size_peak;
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}
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void ClearPooledBufferPeak() {
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std::scoped_lock lk(g_heap_mutex);
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g_heap_free_size_peak = g_heap.GetTotalFreeSize();
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g_retry_count = 0;
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g_reduce_allocation_count = 0;
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}
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void RegisterAdditionalDeviceAddress(uintptr_t address, size_t size) {
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g_additional_device_address_entry.Register(address, size);
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}
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void UnregisterAdditionalDeviceAddress(uintptr_t address) {
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g_additional_device_address_entry.Unregister(address);
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}
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bool IsAdditionalDeviceAddress(const void *ptr) {
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return g_additional_device_address_entry.Includes(ptr);
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}
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}
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