mirror of
https://github.com/Atmosphere-NX/Atmosphere.git
synced 2025-05-16 08:04:23 -04:00
fatal: refactor into sts namespace
This commit is contained in:
parent
442ebff829
commit
39d041466d
38 changed files with 2176 additions and 1926 deletions
|
@ -14,39 +14,33 @@
|
|||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <switch.h>
|
||||
#include "fatal_types.hpp"
|
||||
#include "fatal_event_manager.hpp"
|
||||
|
||||
static FatalEventManager g_event_manager;
|
||||
namespace sts::fatal::srv {
|
||||
|
||||
FatalEventManager *GetEventManager() {
|
||||
return &g_event_manager;
|
||||
}
|
||||
|
||||
FatalEventManager::FatalEventManager() {
|
||||
/* Just create all the events. */
|
||||
for (size_t i = 0; i < FatalEventManager::NumFatalEvents; i++) {
|
||||
if (R_FAILED(eventCreate(&this->events[i], true))) {
|
||||
std::abort();
|
||||
FatalEventManager::FatalEventManager() {
|
||||
/* Just create all the events. */
|
||||
for (size_t i = 0; i < FatalEventManager::NumFatalEvents; i++) {
|
||||
R_ASSERT(eventCreate(&this->events[i], true));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Result FatalEventManager::GetEvent(Handle *out) {
|
||||
std::scoped_lock<HosMutex> lk{this->lock};
|
||||
Result FatalEventManager::GetEvent(Handle *out) {
|
||||
std::scoped_lock lk{this->lock};
|
||||
|
||||
/* Only allow GetEvent to succeed NumFatalEvents times. */
|
||||
if (this->events_gotten >= FatalEventManager::NumFatalEvents) {
|
||||
return ResultFatalTooManyEvents;
|
||||
/* Only allow GetEvent to succeed NumFatalEvents times. */
|
||||
if (this->num_events_gotten >= FatalEventManager::NumFatalEvents) {
|
||||
return ResultFatalTooManyEvents;
|
||||
}
|
||||
|
||||
*out = this->events[this->num_events_gotten++].revent;
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
*out = this->events[this->events_gotten++].revent;
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
void FatalEventManager::SignalEvents() {
|
||||
for (size_t i = 0; i < FatalEventManager::NumFatalEvents; i++) {
|
||||
eventFire(&this->events[i]);
|
||||
void FatalEventManager::SignalEvents() {
|
||||
for (size_t i = 0; i < FatalEventManager::NumFatalEvents; i++) {
|
||||
eventFire(&this->events[i]);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue