dmnt: various cheat changes/suggestions that have been cooking a while

This commit is contained in:
Michael Scire 2021-07-21 19:21:58 -07:00
parent 0c596e682f
commit 389c3b6baa
9 changed files with 74 additions and 4 deletions

View file

@ -19,6 +19,8 @@ This behavior ensures that cheat codes are only loaded when the user would want
In cases where `dmnt` has not activated the cheat manager, but the user wants to make it do so anyway, the cheat manager's service API provides a `ForceOpenCheatProcess` command that homebrew can use. This command will cause the cheat manager to try to force itself to attach to the process.
In cases where `dmnt` has activated the cheat manager, but the user wants to use an alternate debugger, the cheat manager's service API provides a `ForceCloseCheatProcess` command that homebrew can use. This command will cause the cheat manager to detach itself from the process.
By default, all cheat codes listed in the loaded .txt file will be toggled on. This is configurable by the user by editing the `atmosphere!dmnt_cheats_enabled_by_default` [system setting](configurations.md).
Users may use homebrew programs to toggle cheats on and off at runtime via the cheat manager's service API.
@ -47,7 +49,7 @@ Code type 0x0 allows writing a static value to a memory address.
`0TMR00AA AAAAAAAA VVVVVVVV (VVVVVVVV)`
+ T: Width of memory write (1, 2, 4, or 8 bytes).
+ M: Memory region to write to (0 = Main NSO, 1 = Heap).
+ M: Memory region to write to (0 = Main NSO, 1 = Heap, 2 = Alias, 3 = Aslr).
+ R: Register to use as an offset from memory region base.
+ A: Immediate offset to use from memory region base.
+ V: Value to write.
@ -63,7 +65,7 @@ If the condition is not met, all instructions until the appropriate conditional
`1TMC00AA AAAAAAAA VVVVVVVV (VVVVVVVV)`
+ T: Width of memory write (1, 2, 4, or 8 bytes).
+ M: Memory region to write to (0 = Main NSO, 1 = Heap).
+ M: Memory region to write to (0 = Main NSO, 1 = Heap, 2 = Alias, 3 = Aslr).
+ C: Condition to use, see below.
+ A: Immediate offset to use from memory region base.
+ V: Value to compare to.
@ -120,7 +122,7 @@ Code type 0x5 allows loading a value from memory into a register, either using a
`5TMR00AA AAAAAAAA`
+ T: Width of memory read (1, 2, 4, or 8 bytes).
+ M: Memory region to write to (0 = Main NSO, 1 = Heap).
+ M: Memory region to write to (0 = Main NSO, 1 = Heap, 2 = Alias, 3 = Aslr).
+ R: Register to load value into.
+ A: Immediate offset to use from memory region base.