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os: add tentative IoRegionType
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/*
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* Copyright (c) 2018-2020 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <stratosphere.hpp>
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namespace ams::os::impl {
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class IoRegionImpl {
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public:
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static Result CreateIoRegion(Handle *out, Handle io_pool_handle, uintptr_t address, size_t size, MemoryMapping mapping, MemoryPermission permission);
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static Result MapIoRegion(void **out, Handle handle, size_t size, MemoryPermission perm);
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static void UnmapIoRegion(Handle handle, void *address, size_t size);
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};
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}
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/*
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* Copyright (c) 2018-2020 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stratosphere.hpp>
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#include "os_io_region_impl.hpp"
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#include "os_aslr_space_manager_types.hpp"
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#include "os_aslr_space_manager.hpp"
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namespace ams::os::impl {
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namespace {
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constexpr svc::MemoryPermission ConvertToSvcMemoryPermission(os::MemoryPermission perm) {
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switch (perm) {
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case os::MemoryPermission_None: return svc::MemoryPermission_None;
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case os::MemoryPermission_ReadOnly: return svc::MemoryPermission_Read;
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case os::MemoryPermission_WriteOnly: return svc::MemoryPermission_Write;
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case os::MemoryPermission_ReadWrite: return svc::MemoryPermission_ReadWrite;
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AMS_UNREACHABLE_DEFAULT_CASE();
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}
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}
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constexpr svc::MemoryMapping ConvertToSvcMemoryMapping(os::MemoryMapping mapping) {
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static_assert(std::same_as<svc::MemoryMapping, os::MemoryMapping>);
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return mapping;
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}
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}
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Result IoRegionImpl::CreateIoRegion(Handle *out, Handle io_pool_handle, uintptr_t address, size_t size, MemoryMapping mapping, MemoryPermission permission) {
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/* Convert mapping/permission. */
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const auto svc_mapping = ConvertToSvcMemoryMapping(mapping);
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const auto svc_perm = ConvertToSvcMemoryPermission(permission);
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/* Create the io region. */
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/* TODO: Result conversion/abort on unexpected result? */
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svc::Handle handle;
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R_TRY(svc::CreateIoRegion(std::addressof(handle), io_pool_handle, address, size, svc_mapping, svc_perm));
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*out = handle;
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return ResultSuccess();
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}
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Result IoRegionImpl::MapIoRegion(void **out, Handle handle, size_t size, MemoryPermission perm) {
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/* Convert permission. */
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const auto svc_perm = ConvertToSvcMemoryPermission(perm);
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/* NOTE: It is unknown what algorithm Nintendo uses for mapping, so we're using */
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/* the transfer memory algorithm for now. */
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/* Try to map up to 64 times. */
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for (int i = 0; i < 64; ++i) {
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/* Reserve space to map the memory. */
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void *map_address = impl::GetAslrSpaceManager().AllocateSpace(size);
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R_UNLESS(map_address != nullptr, os::ResultOutOfAddressSpace());
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/* Try to map. */
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/* TODO: Result conversion/abort on unexpected result? */
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R_TRY_CATCH(svc::MapIoRegion(handle, reinterpret_cast<uintptr_t>(map_address), size, svc_perm)) {
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/* If we failed to map at the address, retry. */
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R_CATCH(svc::ResultInvalidCurrentMemory) { continue; }
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R_CATCH(svc::ResultInvalidMemoryRegion) { continue; }
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} R_END_TRY_CATCH;
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/* Check guard space via aslr manager. */
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if (!impl::GetAslrSpaceManager().CheckGuardSpace(reinterpret_cast<uintptr_t>(map_address), size)) {
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/* We don't have guard space, so unmap. */
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UnmapIoRegion(handle, map_address, size);
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continue;
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}
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/* We mapped successfully. */
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*out = map_address;
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return ResultSuccess();
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}
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/* We failed to map. */
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return os::ResultOutOfAddressSpace();
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}
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void IoRegionImpl::UnmapIoRegion(Handle handle, void *address, size_t size) {
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R_ABORT_UNLESS(svc::UnmapIoRegion(handle, reinterpret_cast<uintptr_t>(address), size));
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}
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}
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