kern/util: update structure layouts to match Nintendo (saves 0x10 per KThread/KSession)

This commit is contained in:
Michael Scire 2021-10-16 16:13:10 -07:00
parent 7805a3624e
commit 26c02e2019
6 changed files with 15 additions and 12 deletions

View file

@ -148,9 +148,6 @@ namespace ams::kern {
m_priority = prio;
m_base_priority = prio;
/* Set waiting lock to null. */
m_waiting_lock = nullptr;
/* Initialize wait queue/sync index. */
m_synced_index = -1;
m_wait_queue = nullptr;