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htc: implement socket driver (socket api not really impl'd yet)
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commit
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31 changed files with 1389 additions and 35 deletions
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/*
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* Copyright (c) 2018-2020 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <stratosphere.hpp>
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#include "htclow_i_driver.hpp"
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#include "htclow_socket_discovery_manager.hpp"
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namespace ams::htclow::driver {
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class SocketDriver final : public IDriver {
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private:
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mem::StandardAllocator *m_allocator;
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SocketDiscoveryManager m_discovery_manager;
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socket::SockAddrIn m_server_sockaddr;
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socket::SockAddrIn m_saved_server_sockaddr;
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socket::SockAddrIn m_saved_client_sockaddr;
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os::Event m_event;
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Result m_connect_result;
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os::SdkMutex m_mutex;
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s32 m_server_socket;
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s32 m_client_socket;
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bool m_server_socket_valid;
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bool m_client_socket_valid;
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bool m_auto_connect_reserved;
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public:
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SocketDriver(mem::StandardAllocator *allocator)
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: m_allocator(allocator), m_discovery_manager(m_allocator), m_event(os::EventClearMode_ManualClear),
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m_connect_result(), m_mutex(), m_server_socket(), m_client_socket(), m_server_socket_valid(false),
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m_client_socket_valid(false), m_auto_connect_reserved(false)
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{
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/* ... */
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}
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private:
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static void ConnectThreadEntry(void *arg) {
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auto * const driver = static_cast<SocketDriver *>(arg);
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driver->m_connect_result = driver->ConnectThread();
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driver->m_event.Signal();
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}
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Result ConnectThread();
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private:
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Result CreateServerSocket();
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void DestroyServerSocket();
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Result SetupClientSocket(s32 desc);
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bool IsAutoConnectReserved();
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void ReserveAutoConnect();
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void DoAutoConnect();
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public:
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virtual Result Open() override;
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virtual void Close() override;
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virtual Result Connect(os::EventType *event) override;
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virtual void Shutdown() override;
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virtual Result Send(const void *src, int src_size) override;
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virtual Result Receive(void *dst, int dst_size) override;
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virtual void CancelSendReceive() override;
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virtual void Suspend() override;
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virtual void Resume() override;
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};
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}
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