os: refactor multi wait apis to better match Nintendo's latest implementation

This commit is contained in:
Michael Scire 2022-04-12 16:47:36 -07:00
parent b45671fd35
commit 02b126c2be
23 changed files with 309 additions and 243 deletions

View file

@ -117,7 +117,7 @@ namespace ams::os {
++sema->count;
GetReference(sema->cv_not_zero).Signal();
GetReference(sema->waitlist).SignalAllThreads();
GetReference(sema->waitlist).WakeupAllMultiWaitThreadsUnsafe();
}
}
@ -132,7 +132,7 @@ namespace ams::os {
sema->count += count;
GetReference(sema->cv_not_zero).Broadcast();
GetReference(sema->waitlist).SignalAllThreads();
GetReference(sema->waitlist).WakeupAllMultiWaitThreadsUnsafe();
}
}