more StateMachine, Actor, and Orchestrator improvements
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This commit is contained in:
Nick Sweeting 2024-11-04 07:08:31 -08:00
parent 5d3c2a8a99
commit a9a3b153b1
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10 changed files with 867 additions and 675 deletions

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@ -14,9 +14,9 @@ class CrawlMachine(StateMachine, strict_states=True):
model: Crawl
# States
queued = State(value=Crawl.CrawlStatus.QUEUED, initial=True)
started = State(value=Crawl.CrawlStatus.STARTED)
sealed = State(value=Crawl.CrawlStatus.SEALED, final=True)
queued = State(value=Crawl.StatusChoices.QUEUED, initial=True)
started = State(value=Crawl.StatusChoices.STARTED)
sealed = State(value=Crawl.StatusChoices.SEALED, final=True)
# Tick Event
tick = (